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AUG | Muzzle Brake vs Compensator: Which Works Better with Different Grips?
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*PUBG Nickname:* Vorobeyk1nTTV
*PUBG Clan:* SilentFall (SF)
*Chapters:*
0:00 - Muzzle Brake vs Compensator
0:03 - Vertical Foregrip
0:32 - Thumbgrip
1:01 - Halfgrip
1:29 - Lightweight Grip
1:58 - Angled Foregrip
2:27 - Outro
*PUBG Graphic Settings:*
*Basic*
Display Mode: Full Screen
Resolution: Custom (1600×1200)
Lobby FPS Cap: 60 FPS
In-Game FPS Cap: Custom
Max FPS: 300
Brightness: 100
Universal Brightness for All Maps: Enable
*Advanced*
Render Scale: 100
FPP Camera FOV: 103
Overall Graphics Quality: Custom
Anti-Aliasing: Ultra
Post-Precessing: Very Low
Shadows: Very Low
Textures: Very Low
Effects: Very Low
Foliage: Very Low
View Distance: Very Low
Sharpen: Enable
V-Sync: Disable
Motion Blur: Disable
DirectX Version: DirectX 11 Enhanced
*Attachments Characteristics:*
*Muzzle Brake:*
+10% Horizontal recoil control
+10% Vertical recoil control
+50% Camera shake control
*Compensator:*
+10% Horizontal recoil control
+15% Vertical recoil control
___________________________________
*Vertical Foregrip:*
+15% Vertical recoil control
*Thumbgrip:*
+10% Vertical recoil control
+20% Sway control when breathing
+10% Recoil recovery after single shot
+40% ADS speed
*Halfgrip:*
+8% Horizontal recoil control
+8% Vertical recoil control
-10% Sway control when breathing
+10% Recoil recovery after single shot
*Lightweight Grip:*
+20% Sway control when breathing
+10% Muzzle rise control
+20% Recoil recovery after single shot
+30% Initial shot recoil control
*Angled Foregrip:*
+25% Horizontal recoil control
-10% Sway control when breathing
+10% ADS speed
#pubg #aug #guide #grips #muzzle
*PUBG Clan:* SilentFall (SF)
*Chapters:*
0:00 - Muzzle Brake vs Compensator
0:03 - Vertical Foregrip
0:32 - Thumbgrip
1:01 - Halfgrip
1:29 - Lightweight Grip
1:58 - Angled Foregrip
2:27 - Outro
*PUBG Graphic Settings:*
*Basic*
Display Mode: Full Screen
Resolution: Custom (1600×1200)
Lobby FPS Cap: 60 FPS
In-Game FPS Cap: Custom
Max FPS: 300
Brightness: 100
Universal Brightness for All Maps: Enable
*Advanced*
Render Scale: 100
FPP Camera FOV: 103
Overall Graphics Quality: Custom
Anti-Aliasing: Ultra
Post-Precessing: Very Low
Shadows: Very Low
Textures: Very Low
Effects: Very Low
Foliage: Very Low
View Distance: Very Low
Sharpen: Enable
V-Sync: Disable
Motion Blur: Disable
DirectX Version: DirectX 11 Enhanced
*Attachments Characteristics:*
*Muzzle Brake:*
+10% Horizontal recoil control
+10% Vertical recoil control
+50% Camera shake control
*Compensator:*
+10% Horizontal recoil control
+15% Vertical recoil control
___________________________________
*Vertical Foregrip:*
+15% Vertical recoil control
*Thumbgrip:*
+10% Vertical recoil control
+20% Sway control when breathing
+10% Recoil recovery after single shot
+40% ADS speed
*Halfgrip:*
+8% Horizontal recoil control
+8% Vertical recoil control
-10% Sway control when breathing
+10% Recoil recovery after single shot
*Lightweight Grip:*
+20% Sway control when breathing
+10% Muzzle rise control
+20% Recoil recovery after single shot
+30% Initial shot recoil control
*Angled Foregrip:*
+25% Horizontal recoil control
-10% Sway control when breathing
+10% ADS speed
#pubg #aug #guide #grips #muzzle
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