Mario Making

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Making Marios like you've never seen before.

0:00 Wendy's Dry, Dry Dungeon
18:31 Power-up Plateau

#MarioMaker2 #SuperMarioMaker #Alpharad
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Honestly he should be a game designer, his attention to how the player will act and how he knows how to make a fun AND fair level
Is simply amazing. Kudos to alpharad

cemiro
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the thing is he was thinking its a bad vid but legit this is one of his best vids ngl

_n
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This is really interesting for someone who isn’t very interested in Mario in general

maximskundrich
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Wow now I can see how Jacob made the level that I've been stuck on for the past three days.

milos
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“This jump actually covers 3 stones with 1 bird”
Jacob “Alpharad” Rabon IV - 2020

tacocatyay
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“I’m not making this a video” Alpharad-2020

theawesomeinventor
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Jacob, I want you to know that if you didn’t put a 1-up at the start of the final Labyrinth, I would have gotten several game overs.

Mr_Mimestamp
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4:30 “Okay so if they try to jump on this they’ll just die. They just dead-ass can’t.”

-brief pause-

“Maybe with a running start?
Okay, running start you can.”

I love being being able to hear those little cogs in Alpha’s head turning. Pretty cool concept for a video. It’s like a palate cleanser from all the other dank videos you make. An eye of the storm, if you will. Very nice.

SparkGSurge
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This was a really interesting watch, love behind the scenes stuff like this!

creeperwithstyle
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"I don't think it's bad to be hard." "I'm just figuring out how hard do we want to get."

Tactical_Roll
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“If I ramp up the difficulty a *little* bit, I think it will be fine.”

zakariaboussaid
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“Whoops, dead.”
This is the height of comedy and I am not even kidding. This killed me.

akaten
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I swear to god raycon is the new raid shadow legends minus the false advertising

tylersmith
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Did he just say that “ I just took out three stones with one bird” 22:48

Me: wait, he KILLED STONES

dirbyiceboy
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I would imagine Alpharad levels are just "Does this work? If so, is it cool? If not, let's make it cool."

lucinamain
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I love how you make sure that you look at the players point of view and how they are learning throughout the level. You really are a great level designer and inspire me to be a better Mario maker myself.

archnthearchen
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I can feel the multiple aneurysms slowly rising in Alp[harad's brain as he makes this level

JustinY.
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13:01 "Ooh, that's so hard!"
*more spikes*

morrishuijgen
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Alpha: I’d like to thank today’s sponsor: *RA*
Me: oh no
Alpha: *RAYCON*
Me:thanks lord

dotanimations_TM
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This feels like an Alpharad Plus video, I'm happy you posted it here.
That way, if people want more of this, it can serve as a little advertisment for the Plus channel.

KimiOmega