Blender Quick tip №9. Displacement modifier

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How to create a stone in Blender procedurally, using Displacement modifier? In this video, we'll explore layering Displacement modifier to produce large, medium and small scale details on our rock. Also we'll prove one more time, that everything is better with stalactites.

Can't wait to see your procedural creations!

Music: Wake up (Instrumental Version) by Josh Woodward (Instrumental Versions)
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Глеб, большое спасибо за быстрое и очень практичное объяснение! Очень актуально даже спустя 7 лет!

s-fablab
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Check out Quick tip N9 about Displacement modifier!

GlebAlexandrov
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Best YouTube channel ever!! We need moore videos!! :)

lcq
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thanks, finally know that tricks .. may the stone be with you

MontyAji
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Great Tuturial! Looking forward for more

mdj
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your videos are perfect! so professional!

Norman_Peterson
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Мужик, ты крут!!! Продолжай;). Спасибо за блог! И удачи тебе в творческом пути.

nekronk
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Wow! Amazing knowledge!!! Thank you!
Probably it will be greater with colored textures made from the same sources.
P.S. It's a quick tutorial, not a tip :)

KiR_d
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final render looks great, can you show how to get that look in a quick tip as well ?

rww
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Nice. Did you texture it too or is it just some post-coloring?

contmike
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Thank for sharing this awesome tutorials.

A la Playa - Drones at the Beach - 2D to 3D Blender Boid Particle System

DeMige: Ultimo-Mundo-Verde Bryce 7 and PowerPoint 2010 - Demo Reel

demigele
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Awesome tutorial! I couldn't do the weight painting though :( my computer was too slow.

johnsonmartin
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The video was pretty fast. I couldn't grasp what's going on. Lol

visualmon