Megascans Bridge Tutorial

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Learn all about the new Megascans Bridge, for PC and Mac, included with the Megascans library service. Easily manage and export your scans with this highly scriptable production tool.

To create your own scripts, refer to the following documentation:

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THIS PLUG IN DIDNT WORK ON 4.21 4.22 and 4.23 unreal WTF i ALREADY PAID 1 MONTH FOR NOTHING REALLY ANOYING

universalpsytrance
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this is awesome ! finally news about megascans !! THANKS and greetings from finland

nuuskapeke
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Sweet, Good job guys. Took you long enough but the product is amazing.

georgeg
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I am about to start my Masters in Game Art and this is perfect for it. Just in time :)
Thank you very much.

wannabegansta
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Oh please more tutorials like this - its so cool!

stevejjd
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All the Bridge and downloads work for me but the scripts are not importing materials into 3DSMAX.
Is there a script or plugin required?

TryptychUK
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But how does one link their local bridge library with quixel suite??
Importing megascans asset in suite requires a zip but then ends up creating its own library... or am i missing something here?

BobsLibrary
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I saw that you're working on a Send to C4D Octane script, any chance you're working on a Modo Octane script as well? Thanks! Everything looks great!

DeviantRahll
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Any interest in adding support for Maxwell Render in the export/script option? If you need some help with that just let me know.

Maxwellzone
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will blender be supported ?? especially cycles ??

jeroexx
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Any news on a "send to octane c4d" button?

esnoox
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Can you please make make a new version of this video with new mixer? Had really a difficult time going through (practising) this video

XNT-bwdp
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How exactly did you get the moss on the top of the rock to look so photorealistic? In your first test render earlier in the video it looks much more like a "mesh", but in the final image it's almost impossible to distinguish as a 3d model?`

I know there are displacement, normal and bump maps involved in the models but what other editing / tweaking has been done?

death
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Your Voice is great too as Quixel system!!

nomiali
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Will there be a "Send to cycles" script?

WatchTMC
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Hi! how to import those asset to Megascan? (Rock, wood, Fern) it import directly in Megascan? is it work seamlessly in Maya 2017?

UdomkarnChitkul
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Hello i just got mega scans.. and wanted to ask some question.. im using maya vray and i am using the Vray MTL shader..
Idk where to plug in theses into the shader.. Fuzz cavity and roughness.. plz help me aha

artrone
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why i don't have Export settings in Quixel Bridge?

phankhanh
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This is so amazing! Are these assets optimized for games?

DarkoSubotin
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Will you have a 'Send to Maya' button as well?

Stavaas