Rindler horizon from the first person view

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Using a relativistic ray marcher we investigate how an event horizon looks from the first person perspective.

In particular, we see how constant acceleration (which we would have to maintain to hover above the EH of a black hole for example) will create an event horizon called Rindler horizon.

Music: Antonio Vivaldi: Four Seasons, Winter, Largo
Capella Istropolitana
Takako Nishizaki, violin
Stephen Gunzenhauser, conductor
I made it loop twice
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Horror & scifi directors/developers/authors need to play w/ these topics -- the distortions are absolutely terrifying in such a cool way

Graywolf
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I’ve clicked on every single one of your videos that has popped up - and while I’m not sure that I understand relativity that much better, I feel like I’m ready in case I’m ever locked in a prison ship and my escape relies on me correctly recognizing that we’re accelerating/moving at relativistically relevant velocities.

karankshah
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Holy crap! I've been thinking about making a 2D relativistic game, but never really understood Rindler coordinates well enough. This is so amazing!! How did you learn to do this? I study physics and I don't even know how you would start coding this.

catmousedog
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To be more spesific; cool how this deepend my understanding of the intricate dynamics of accelerated motion and the associated geometric properties of spacetime 😅 so keep these videos coming! 🙏🏼

uggsar
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Just as I start appreciating the view the screen goes to black with text, maybe a softer transition to text or an overlay might work better?

psykoj
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"The problem with being faster than light, is that you can only live in darkness." -Sonic the Hedgehog

AnglUki
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Bro this is one of the coolest shit I ever seen, congrats, I loved the trip. Thank you very much

danzimbr
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_Retard ON_

Very cool and everything seems to check out really well (source: almost became a physicist before going into neuroscience), except it might give someone unrealistic expectations about the amount of striped cylinders and white corkscrews around a typical black hole

mindbound
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Someone needs to make a game about this
Like, a proper game. Not the "slower speed of light' demo, something more like Hyperbolica

VectorJW
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Mind blowing. No wonder black holes are so insane.

cow_tools_
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I come after watching eigenchris rindler horizon lecture. YouTube is awesome.

kimchi_taco
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It is almost as if from the POV of the light the entire space contracted into a single point in which it is possible to move, everything else is a "flat wall".

TheLiverX
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I love your videos, thanks for sharing all this.

Ogaitnas
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Why do I feel like your videos are getting the human eye ready for the impossible!

captainwinters
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There is something deeply unsettling about watching the objects approach but never-quite-touch the horizon right at the end. Some inescapable monster always right behind you.

Lone.Willow
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I do have a serious question for you, and honestly, I would love to see a video about this. I recently had a course about cosmology, and to my big surprise, I learn that distant galaxies with high Z appear larger (have bigger angular size), in oposition of what could be naively expected. Through these videos I can sort of understand that a receding body close to speed of light (or even at a higher speed than light, as we see in cosmological scales) can appear larger, but still, I cannot comprehend how the WHOLE horizon (full 360 degrees) could appear larger, since in every direction we look, there is an object moving away from us at a speed close or even higher than the speed of light. How would it appear in this simulations, being you stationary, and all the objects moving away, the further, the faster? Again, I would love to see a video, or at least an explanation. Many many thanks, amazing videos!

rufohg
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this is some really cool stuff here :O

michaelwan
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Makes me wonder what a puzzle game creator could do with exaggerated effects of relativity.
The main problem with making a coherent game out of it is probably how reversible it all is, if that makes sense.. but I'm sure seeing videos like this would really make one of those developers think.
I'm sure there's some very clever things someone could do, fiddling with the laws of nature.

Super-znfb
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So if an astronaut had a near miss with a black hold but can manage to escape with a super rocket while lots of cubes fall around them aren't so lucky, then what they'd see is everything redshifting into an oopy goopy demise?

AndrewBrownK
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I had physics almost 20 years ago back in school, so this is _waaay_ out of my league... but I understand the basic notion of this stuff and it's blowing my mind of the perception of the universe changes when something moves at relativistic speeds. I wonder, would it be possible to do something similar with an object floating around a black hole at relativistic speeds?

h.a.