The Rise and Fall of Command & Conquer [REDUX] | Documentary

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What is this Redux and why did we make it?

First off, I'd like to thank Plokite_Wolf and Cypher for helping us revise and rectify some of the errors and expanding on the information of our first script. After having published our first 'version' of the video, it was brought to our attention that some of the information provided was either incorrect or needed to be elaborated on. I regret the fact that this has happened, as fans of the series we wanted to make a franchise analysis that takes the viewer through the highs and lows of the series as well as tell the stories of the developers at EALA and Westwood in detail. Making a documentary-style video about Command & Conquer has, personally, been one of my long-time goals but I didn't feel that it was fully achieved in our first video. The story of Command & Conquer is very nuanced and the Redux, or Revision or V2 (whatever you like to call it) seeks to tell this more accurately, with 10+ minutes of additional information I feel like this is a much more interesting video for fans of the series.

Sorry to those of you who were waiting on a new video, our regular content schedule will resume now and I hope to have a new (exciting) video online next week! :)

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Among games that have defined the Real-Time Strategy genre, Command & Conquer is seen as one of the most influential titles. The C&C franchise, along with Warcraft and Starcraft, shaped the identity of RTS games during the '90s and would influence the designs of countless similar strategy titles in later years. Even though the franchise ended with a whimper instead of a bang, it managed to create an indelible impact on the history of videogames. Join us as we take a look at the rise and fall of Command & Conquer.

#gvmers #commandandconquer #ea

Script revision by Plokite_Wolf
Additional revision by Cypher
Special Thanks:
John Decker

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Here's the short version.

Rise = Westwood Studios
Fall = EA

BrewersPackers
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“Their failed mmo Earth Beyond” it didn’t fail. EA canned it saying mmo’s weren’t worthwhile. Then, Blizzard announced WoW

ZSTE
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I can never forgive EA for how they annihilated cnc..

ZiLoXCY
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If they had made Generals 2, I would probably still be playing it today... Generals is still one of the best game I have ever played.

claustrier
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"How to create fun for people. Thats what we are shooting for." So much has been lost in gaming over all these years.

bingvarstand
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Wow. The fact that you guys are spending extra time to improve a video that was good in the first place really shows that you care about your content. Keep it up, here's to hoping you guys get big soon!

markmccallum
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Only the ones who been able to sneak in an engineer into a construction yard knows the feeling.

tuff-knorf
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Not even the ''Extreme Assholes'' can't kill the Messiah!

Kane Lives in Mods!

dontblameme
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Thanks, now I can be depressed more accurately this time​... 😂

QuantumNova
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When C&C Tiberian Sun was released my buddy and I skipped school for a few days to play through the campaign and countless matches of multiplayer...

...good times 😃

The_curious_Ribosome
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The simple fact that you went back and corrected the video just shows what passion you guys are putting into these videos. Keep it up! Really enjoying the stuff!

zitegiste
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Lemme summarize for you why Generals 2 was cancelled:

1) Victory Games was actually a small team, they are really dedicated to help revive C&C but EA didn't gave the development team time

2) Changing Generals 2 title to Command and Conquer Free To Play, as we all know, EA is always money hungry when comes to f2p games and microtransactions few examples are Battlefield Play 4 Free & C&C Tiberium Alliances

3) A promised single-player that end-up becoming a F2P multiplayer, the most stupidest decision ever made, every C&C fans was hoping for a sequel to Generals 2 with SP & MP. but EA wanted the microtransaction part .

4) EA wanted to make Generals 2 (aka C&C[2013]) into a reboot of the franchise, that means EA was planning to bring all factions from all series including Tiberium series and Red Alert series, that made everyone pissed off. because all we wanted was another Generals 2, Tiberium Wars 4 and Red Alert 4, not bring it all into Generals 2 [C&C2013]

VanquishSpeed
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And then the mobile game happened. I feel sad for the fans of this series who have to see their favorite series just be dragged through the mud.

oddluck
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C&C:Generals/Zero Hour has been a major part of my childhood ❤ it's sad to say that we won't be seeing any more of those.

luxgen
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I spent my highschool days inside Red alert 2 and Generals.

To me those two games are the peak of RTS genre, plus Age of Mythology

vicrattlehead
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The developer's faces trying to explain the "little changes" and "Innovations" made at C&C4, they knew storm was coming.

cyan
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Seriously they over-do it.
It's so simple, just made the old game with new graphics and good story. No need for all this fireworks and features.

sxsxpl
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C&C was a great franchise, it was a great mistake by EA to stop C&C

EvoSwatch
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YOUR FEELING OF HELPLESSNESS IS YOUR BEST FRIEND *cries*

tchsupprt
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One sure fire way to kill a series is to sell it to EA

solamisandwich