Deadlands: The Weird West Box Set Reviewed

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Jeff shares what you'll find inside, and reviews, the Deadlands: The Weird West Box Set from Pinnacle Entertainment Group. Inside the box you'll find the core setting book, the adventure Showdown at Sundown, archetype cards, dice, ammo trackers, a map, and more. The Deadlands boxed set is available now and carries an MSRP of $99.99. The Deadlands setting book is available separately and carries an MSRP of $39.99 or grab the PDF alone at DriveThruRPG for $19.99.

0:00 Introduction
3:30 Taking a look inside the box
11:38 A peek through the Deadlands core book
21:14 Paging through the adventure
24:32 Final thoughts and review score
29:51 Wrapping up

#Deadlands #SavageWorlds #PEGInc
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This is tempting. I had so much fun playing Deadlands way back when. I just don't think I could put together a group at this point, and it's a game I'd really want to play in person. Weird not to have the action deck.

matthewconstantine
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Good post for a good system. Shame about the action deck but there is one to buy separately so that's OK. Personally, I would have liked flats in the box. All in all, the Deadlands Boxed Set is definitely on my shopping list.

wylde_hunter
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Hey Jeff. It's fascinating to hear your review.
Because I backed the Kickstarter and got the oversized action deck along with the first set of pawns and the Headstone Hill Campaign boxset (a pretty good adventure covering all the bases with a western town and central idea weird enough to truly make it the Weird West), I didn't really have the issues that would pull down the score by 20%. Although my pledge was more than double the price and the action deck was a stretch goal.
But I certainly understand that by itself, the box isn't as comprehensive as Savage Pathfinder. The omission of the action deck seems obvious, especially when dice and Bennies are included in the box as standard.
Excellent, thoughtful review.

Wraithing
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Another interesting review! More of these!

martyh
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I think I know why you skip from the d8 to the d12: In the really old days of TTRPGs, there were no 10-sided dice. They were created in the mid-70s or later.

kevinrsmith
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This is yet another setting I’m hoping to run at some point. With Blood Drive and the upcoming Night Train, as well as Horror at Headstone Hill, there’s a lot of content to run this setting with. And, as you mentioned, all of the Deadlands Reloaded can be picked up to provide even more content. I really think this will be a fun setting to run for my group. We’ll see what setting they want me to run after ETU is done.

themadman
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I was looking for a Wild west style campaign for my group. I wonfernif switching to Deadlands would be cool. I may end up doing it all online, so pdf's will be useful. Thank you.

MrDmitriRavenoff
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Regarding your comment about the included adventure and Novice versus Seasoned, remember that the archetype cards you're given are Seasoned characters.

mattschelsky
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I am curious if you have ever taken a look at DCC Wierd Frontiers?

michaelmullenfiddler
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wow, if ever there was an RPG that needed updating and consolidating into one new core rulebook with improved layout and illustrations, it's Deadlands. Something able to match the high quality of other production books seen with other publishers. It's simply too confusing on what you need as a core set to run the game, especially if you don't even know what Savage Worlds is!

gurtana
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