Adobe character Animator Tutorial Cycle Layer Parallax

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In this quick adobe character animator tutorial, I demonstrate how to add cycle layers to produce a more advanced parallax to your virtual avatar (digital puppet, vtuber, whatever you call it).

This can help give your puppet more of a head turn effect, without having to rig in those additional head turns, thus keeping the size of your puppet file down

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Thanks for sharing, you guys always come up with super useful and new interesting stuff.

MarvelLegendsOfficial
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The head turning always bothered me in Ch, the lack of fluidity.
Great solution!
I really like Moho Animation's rig system, but Ch's automatic lipsync is the best I've ever tested.
I save a lot of time
Thanks for sharing

rickarroyo
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Again, this is exactly what I’m looking for. Thanks for posting. I see that you have consultations on your site for 75 an hour. Can that be used for 1 on 1s where you walk me through applying stuff like this to my puppet?

Also, what is covered in the introductory and demo meeting?

mallhits
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