Chest Menu/GUI Tutorial in Minecraft [1.13-1.15]

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We cover how to make and expand a chest menu gui system. Also discuss how to turn this system into other ones to make it more multiplayer friendly.

Part 1: Making the Core/System
Part 2: Adding To the System

Music:
►(1) Better Days - LAKEY INSPIRED
►(2) Distant - LAKEY INSPIRED
►(3) Fast Lane - LAKEY INSPIRED
►(4) Wonder - LAKEY INSPIRED

All Songs Used under fair copyright. Lincenses Below:
License for commercial use: Creative Commons Attribution 3.0 Unported "Share Alike" (CC BY-SA 3.0) License.
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Love that there’s a tutorial for this, thanks Cloud! 😄

Jessie
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Cool stuff! I actually needed to learn this the hard way since there was no tutorial 😅 a lot of people will find it very useful

cubedeveloper
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I might never use this, but it’s really interesting to see how large servers do these things. Really great video!

quetzcoatal
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Om my gawd now I can make like a level selector

VHSvince
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you're a genius!! Thank you for a clear and not rushed amazing tutorial.

doctorduggo
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UR THE SAME GUY U R LEGEND, WHAT, I HAVE LEARNED LIKE 10 DIFFERENT THINGS legend

thyz
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Ah nice, I made one of these things not a long time ago, it had the whole creative inventory in it with some very useful extra items, so you could have players in survival able to access creative stuff from a chest, complete with back and next and previous buttons to cycle through the tabs etc.

AgentM
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This should be very useful to me, I've been trying to create a sort of character/kit selection menu for a while now...

Update: After weeks of rigorous testing I have concluded that this system... really doesn't work.

captaincomic
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Thanks! I modified it to have a chest with multiple tabs :) works great!

Zamoksva
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I figured out how to do this on pocket edition(but much simpler) and I recently switched to Java so this was a huge help!😁

TwistTornado
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It, s 01:57 here but thank you for these command :3

ceeblim
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Love the video, could you do a video on how to put the number on a scoreboard into the damage value for an item in the players inventory. I've been trying to figure this out for a few days now and just have no idea. keep up the good videos

theotherguy
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I was in the middle of making this and it works but it has a bug with multiplayer. I used an armour stand to see where all the chests were but the chest minecart was a great idea.
Main point: Great ideas in this vid like using chest minecart and clearing 0 items from player

nickvatanshenas
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u are doing the data pack thing very fast and i cant understand what to do

get_video
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Cloud Wolf, I was wondering if you could test my map that Im creating or even help me and my friend build it? Because you are much more experienced with commands and the game itself. Anyway I think the map will be sick when its finished :) .

emilogemil
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Love this video thanks soon much! Also what text editor do you use?

gabegaming
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Please make a video on how to make this multiplayer friendly. That would be amazing!

doctorduggo
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I made a cliffs and caves update it’s cool

espero_dev
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3:30 You Can Detect If The Player Has A Unique Item With These Commands:

/execute as @a at @s store success score @s item_detect1 run clear @s emerald{display:{Name:'[{"text":"Gem", "italic":false, "bold":true, "color":"dark_green"}]'}, Enchantments:[{}], HideFlags:31}

/execute as @a[scores={item_detect1=1..}] at @s run say detected

/execute as @a[scores={item_detect1=1..}] at @s run scoreboard players set @s item_detect1 0

vixtordev
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Thanks for the tutorial, Im trying to find a way to open the gui via a Command (/trigger), but I dont think there is a way right?

pixelspd