3DS Max 2018 Class #5 (Basic Primitive Manipulation)

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Q1W2 Day 2 (Basic Object Manipulation)

Today we build a snowman to help get you familiar with geometric primitive manipulation in the viewports.

We are starting from scratch today, so you won't need any files to start with.

Leave comments, suggestions, and/or questions in the comments section below.

Thanks for watching!
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I'm honestly so glad I came across your channel! I started a new job as a 3d artist where max is the staple program and i have no idea how to use it! so these classes are super helpful!

HoWiee
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Hi Clayton, thank you so much for this tutorial, You are the best

richardsonanyanwu