34+ BALANCES, DARRYL IS BROKEN!! + RANKING 6 NEW Hypercharges

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Little editing mistake at 10:12, anyways the changes for Gale are:

• Super damage increased 1220 → 1640, 34% buff
• Fixed the issue causing Gale’s Super to sometimes deal double damage nerf

Firing my editor after this one

SpenLC
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3:51 Gus's basic attack is going from 2000 damage to 2000 damage 🗣

jin_desu
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i think everyone is forgetting that taras hypercharged super now deals damage AND breaks walls inside the ENTIRE CIRCLE, the wall breaking potential is insane

djsac
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The guys at tribe thought the Darryl buff already happened😅😭

pravinjoshi
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Mortis' mythic gear gonna be crazy with the hypercharge

SoundHomee
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the 35th balance should be for you to oil up! 🤓🤓🤓🤓🤓

nxbrawlstars
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Hank is one of the most popular brawlers in the game and yet the only meaningful buff he has gotten lately is a Title change

schaffs
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10:04 never know Gale like Cheeseburgers

jinnhoe
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They Still didn't nerf the 11.000 damage unavoidable combo of Kit and the fact that the enemy remains traped even if he dies. Instead they nerfed his support side wich made him a bit less gross. Oh boy I hate the supercell balance team.

sebastianmunoz
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Mortis's hyper charge might finally make his mythic gear viable

TrippLRey
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Another change to Penny most people didn't realize, she's becoming a controller now. Doesn't really change anything about her, but it's interesting

privatepumpkin
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15:37 thats not a fair comparison tho, it is easier to land multiple hits with Tara, she has longer range and technically shoots three hits per shot. 10 hits is two supers for mortis, and 22 hits is also 2 supers for Tara. People are gonna underrated Tara hc here

peterpeter
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*Balance changes:*

✅*BUFFS*✅

*Grom*
main attack 2120 -> 2280
super charge 6 -> 5 hits

*Tick*
hypercharge 4 -> 2.5 supers

*Sprout*
main attack 1960 -> 2080

*Stu*
hp 5800 -> 6400
gaso-heal 580 -> 640

*Willow*
Shield with super 25% -> 50%

*Bea*
charged shot damage 4000 -> 4400

*Spike*
hp 4800 - 5200
lifeplant gadget hp 2400 -> 2600
lifeplant gadget healing 1440 -> 1560

*Gus*
main attack 2000 -> 2240
cookie popper gadget 2000 -> 2240

*Mandy*
shield starpower 30% -> 40%

*Ash*
rotten banana gadget hp -25% -> -10%

*Penny*
turret hp 5600 -> 6800

*Tara*
damage starpower hp 3000 -> 3400
healing starpower hp2400 -> 3000

*Lola*
main attack damage 520 -> 560

❌*NERFS*❌

*Clancy*
super charge from super 100 -> 65
Super charge from attack 5 -> 6
Stage 3 super damage 1800 -> 1520

*Frank*
hp 14000 -> 13400
sponge starpower 15400 -> 14740
gadget damage 200% -> 150%


*Meg*
main attack dagame 340 -> 300

*Buster*
hp 10400 -> 10000


*Berry*
supercharge from healing 75 -> 50

*Amber*
gadget damage 2100 -> 1890

*Kit*
healing gadget 40% -> 30%

🔄*REWORK*🔄

*Darryl*
now has 2 supers instead of 1

*Gale*
super damage 1220 -> 1640
super never deals double damage

anatolwitkowski
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Brock’s hc rockets always did 750 damage tho

water.
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As a Darryl main this is a day of evolution we should throw a party for the Darryl buff

Jesuslovesyou-yc
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6:34 nice editing man I wanted to see the rest🙏

theguy
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I'm just wondering since nobody is saying this, doesn't the mortis hypercharge also give the mythic gear now a lot of value? Since the mythic gear casues the bats to travel so much faster, it can guarantee the two hits and double healing so much better, giving mortis a passive buff to his mythic gear.

leogidaboss
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Slow star power with squeak’s hyper is gonna be amazing

Redfirewood
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10:15 change the text there, you still used the kit star power nerf thing lol

Destroyer
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Mortis mythic gear with his hypercharge is going to be busted

ttysm