AI Learns to Speedrun Mario

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#ai #mario #reinforcementlearning
SUBSCRIBE and I'll make your AI ideas.

This video is absolutely insane. I made an AI that speedruns Mario, and it might have hit the speedrun record. You have to watch to find out :)

Huge shoutout to uvipen on github. I literally could not create this without them.

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"For every second Mario stays alive, he receives negative punishment" 💀

Whoeverthatis-gt
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5:58 I actually think you go faster with a backwards jump. Granted, it only saves a few miliseconds, but it counts that the AI knows how and to do it.

happyboy
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The best way to train an AI on a game is to not do the same level over and over again. Or the AI will be godlike at one single level and just very bad at others. If you diversify the training process il will take longer but the AI will be way better. Try doing this and then putting the AI on a level it has never seen before and you'll be surprised by how quick it learns it!

helloyanis
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Next you should try to make an AI beat FNAF. (Even though someone probably already did that.)

jamiepiccione
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1:22 is when the ai is born and took 6mins and 44secs to get a record, scary.

Kisini
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6:00 i don't know the exact reason but due to a quirk with the physics mario actually accelerates faster backwards, TAS speedruns will also use backwards jumps to reach top speed as fast as possible.

Octobeann
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6:20 Speedrunners: we must save this 0, 35s framerule somehow
AI: I'm 15s away from the record, 𝙡𝙞𝙩𝙚𝙧𝙖𝙡𝙡𝙮 𝙖𝙡𝙢𝙤𝙨𝙩 𝙩𝙝𝙚𝙧𝙚 :𝘿
jk, obv great video and great work, but it made me laugh lol

Rikysonic
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6:24 This is why money should be outlawed, and I am ashamed that you wouldn’t even TRY to steal. How would training an AI even COST money?!?! *HOW are you even putting UP with that?!?!*

brendawoodard
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this kind of content is so entertaining, if you continue to make video game content like this I will absolutely support you!

blitzgerald
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You might only have 190 subscribers but this content is one of a kind. Keep making videos!

korbynalmendariz
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After the AI masters SMB1 I would like to see it attempt the lost levels, it's much harder so I wonder how the AI would figure out how to get past some of the harder parts, specifically ones where hidden blocks are required to progress, or how to use the wind to do longer jumps. Since SMB1 and the lost levels have the same physics the same AI could probably be used. I subscribed to see your next uploads! :)

OpaqueSleet
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7:51 the flag animation counts for the time

admiralensin.
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You would be surprised how much theory goes into SMB1 speedruns at the top level. People will literally spend thousands of hours on improving by a few milliseconds, that is how optimized the game is at this point.

ChrischiTutorialLPs
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Content like this is simply amazing, I just know you're about to blow up soon!
Happy to be an early viewer to a massively underrated channel!

amanvir
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Your editing and commentary is really good. I'm surprised you only have 1 video, good quality like this usually takes youtubers a lot longer to achieve.

rolen
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This is like Mark Rober
"I may suck at Mario, but im really good at coding (mark=engineering), so im actually *really* good at Mario

rarebrockstark
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New youtube trick- skip the first 3/4 of every video, and you don't have to deal with any rambling preamble, channel description, begging for subs, AND you'll know instantly if they're even going to talk about what was proposed in the title. BTW this channel passes the test. Good job. You actually did what you said in the title, unlike 99% of youtube videos. I didn't need the vast majority of the explanation before hand though.

BOBimusRex
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BROOO THIS IS A REALLY GOOD NEW CHANNEL

albertnotdx
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I think a fun game for the AI to speedrun would be a game like Wario Land 4 or pizza tower, as they are really fast paced and I want to see how the AI works in fast situations.

blingmememaster
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If i said the video would end when *I* break a record, yeah no the video’s gonna be 700 years long

booferguy