Stable Diffusion ComfyUI Use AnimateDiff To Create Cinematic Style AI Video

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We will provide an in-depth review of the AnimateDiff workflow, specifically version 8.5. This powerful animation tool enhances your creative process and allows you to create stunning animated sequences effortlessly.

With the AnimateDiff workflow, you can take your animations to the next level. This latest version introduces new features and functionalities that enhance the layering and organization of scenes in a cinematic style. Discover how this workflow can improve your animation projects and streamline your workflow.

In this video, we will walk you through the various components of the workflow, including the control net groups and the IP adapter Face ID integration. These features provide you with unparalleled control and customization options, allowing you to create animations that are visually captivating and realistic.

By utilizing the modularity of the workflow, you can easily customize your animation process. Choose which elements to apply or bypass according to your specific needs, saving time and resources. The IP adapter Face ID integration simplifies the process of incorporating Face ID into your animations, adding a new level of realism and expressiveness to your characters.

To download the AnimateDiff workflow, visit our website and access the most up-to-date version. We have also provided download links for the necessary models to optimize your workflow. Take advantage of this opportunity to unlock the full potential of your animation projects.

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you actually have the lisense for those videos when its in your content. artlist cant take down some one for stealing from them, when you own the footage in your edit, as long as your not reselling the footage directly it's all yours and you hold all rights as far as i understand.

cavblack
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I pretty much got into AD because of one of your previous video. I've spent a lot of time on it. If you want to push the stilling pretty far (farther than this), replace open pose by tile, (with or without preprocessor) and use scaled soft weight on the CN. (End Tile and Lineart around 0.750).

You can go even further woth unsampler/Rive.

Another thing, since you want to use a modular WF, use set/get nodes, you will see it's a game changer.

Thanks again, I've been enjoying AD 😊

Ethan_Fel
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Cool workflow. I can't wait to try it out. Looks good.

HiProfileAI
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Very interesting stuff even though I honestly barely understand it. I'll research and learn it but just to begin with I'd like to know: Does a RTX 3070 with 8Gb of VRAM can run this workflow? I'm just a total noob in it, hehe, thanks!

CauedeMattos
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Nice, your workflow have keep improving, and more function in update.
Keep it up! 👍👍👍

kalakala
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Nice updates I did some interesting modifications to your workflow with the masking options where you have the subject (red) and then and inverted mask for the background giving option to use different control net strengths on the subject vs the background

thomasmiller
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Bro this looks amazing, but i have a question is it capatle of animating faces smoothly ?

_Bater
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Very cool workflow. But i dont know why it just stops at "Zoe Depth Map" and there is no information on console. May by you can give me some advice?

mitsumi
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out of curiosity, once reaching the ksampler i receive this error, rest assure i have a gtx 1080 TI with 12gb of vram and 128 gm of ram
Error occurred when executing KSampler:

Allocation on device 0 would exceed allowed memory. (out of memory)
Currently allocated : 7.06 GiB
Requested : 585.94 MiB
Device limit : 11.00 GiB
Free (according to CUDA): 0 bytes
PyTorch limit (set by user-supplied memory fraction)
: 17179869184.00 GiB

i have tried reducing the size of the output video, but no luck, i am missing something?

hidalgoserra