Stable Diffusion 360 Degree Character Rotation Test - AnimateDiff ComfyUI ControlNet

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Quick test of 360 degree character rotation using SD ComfyUI with animate diff and control nets for consistency, 10fps, this seems to work best with Dreamshaper8 model and a lineart ControlNet using a strength of 2.5 and 5. Each short render took 5 mins on a Nvidia 3090TI.
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I can't help but see the details rapidly changing, especially like the face, and thinking about how that's basically the way things appear in my dreams.

kamikeserpentail
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incredible. thank you for publishing your work. will get right to exploring this.

dagonrevenge
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Can you share the full workflow please?

RamonAlonsoLopezMartinez
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Do you by any chance have a downloadable workflow with Custom Nodes installed for this process?

JC-hrsf
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holy how did you get it very interesting?

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