Hobby Game Dev Log -11- New Mission Type, Weapons and More

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A new Holdout mission type, more weapon models, some AI work and much more.
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This looks great, combat reminds me of Ratchet & Clank!

TylerGreen
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Cool to see the progress, it looks like it's really coming along. Keep it up :)

DevDennis
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looking good! i love the enemy animations, great work there! :)

dankel
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you should have the hud start in the middle and just center itself as people join the game

fcktyshawn
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Nice work! Also, thanks for showing that physics setting option. I wasn't aware of it in the project settings so I'll have to check that out myself.

arctiformgames
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Looks great but the monster spawn seems too instant. Maybe you can add some effect or have them spawn off screen and move towards the player

e_buffturtle
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Is your characters rigidbody set to interpolate? It look like its not because it looks jittery when moving

orkun
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Hello there Matt. I’m a musician and I would love to work on this game with you. I’ve been making instrumentals as long as I can remember. If you’re interested let me know if not then keep rocking and keep making your incredible game

listenerrecords