i paid animators on fiverr to make my dream anime

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I woke up one day with the genius idea to launch a new animation IP called Haxware & in the blink of an eye lost $4,000... Now I know why very few people make anime & cartoon shows.. I learned a very valuable lesson.

spending money on fiverr sometimes can prove to be

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What I've always liked about you, Jabrils, is that you're a curious optimist. You're not scared of the sunk-cost fallacy. You learn in your own way. Thanks for sharing your story.

Muskar
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An an animator, the moment you said "90 minute *episode* " and "Fiverr artist" I nearly passed out. That's an entire feature length film that would take a whole production team at least 2 years to complete.

NeroMai
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Ngl id watch jabrils drama channel bro

Danidev
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"How are animations sustainable?"

They're not, they are always hoping to make it back with merchandise and blu-ray sales. And things like over exploitation and studios closing down are not a rare thing.

olgierdvoneverec
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This really do be a mouth talking moment

randyprime
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Yep. The whole way through I was thinking "drop the perfectionism and get an ugly prototype going". So many people (myself included) focus so much on small details at the expense of the whole thing never getting started. Glad to see you cut your losses at only $4k and started focusing on what you can move forward with what you've already got. Generate some interest first, then decide how much to invest based on that. You're a great storyteller, and I'm excited to see that in anime form :D

JesseHughson
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Can't wait for the next one, "teaching an AI to help me win at high stakes poker so I can fund my projects"

bunnybro
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jabrils ive been watching you for years . you literally the reason i got into coding, i would hate to see you leave yt:((

KrXYT
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as an animator that likes to post his old animations dude making a 15 animations is hard af without a team

makoopay
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If you're looking to create an IP, you need to write. And then add concept art to that writing. You don't need models and animations. You need to write all the content and story. Then release some or all as a PDF with concept art you've commisioned.

Much cheaper and is a great first step. Then if you grow a loving fanbase, you can turn those things into more upgraded versions of the IP.

Think Harry Potter or DragonBall as a manga.

These IPs didn't start by making anime. You're trying to fly before learning to control your ki my guy.

TuberTugger
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Jabrils, WTF? Your exit plan is literally the easiest thing ever. YOU JUST APPLY FOR A JOB AS A PROGRAMMER. You have a youtube channel with 462K subscribers, you have done a lot of cool and interesting projects. They would pay you so much money to get you on their team. And for the youtube thing all i can say is you definetly have the skills to turn it around. Just think of clickbait ideas, create clickbaity thumbnails and then actually deliver. And try to contact other content creators and ask them for advice.

kamo
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This is a good client view of the industry. Most clients have unrealistic expectations of what goes into a good product. Also trying to under cut artist says a lot about the client and what they think about you and your time.

marcusmanningtv
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5 minutes into this video, I said, "Oh no... sunken cost fallacy!" And lo and behold, he mentioned it by name!

edsanville
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This is WAY too relatable - in any passion project it’s incredibly hard to stop hyper focusing on the nuanced details!

Looking forward to seeing how this turns out!

hirtandtieler
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It's kind of bittersweet to see you stumble through this process because I feel you but, at the same time, it also shows how much of the behind-the-scenes is either misunderstood, underappreciated or just not known, and how you have had to deal with the realities (and mishaps). Still, it's great to see you learn from this... and hopefully others will too.
And hopefully you'll make it through this to have something cool to show us.

I mean, it worked for RWBY... right?

KeiNovak
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Aww sweetie, we all had that dream of creating our own video game or in this case our own anime, but there's a lot involved in this kind of things that we don't see from the outside, which basically translates to insane amounts of money and the work of many experienced and talented people in order to create something kinda decent, might be an expensive lesson but at least you were brave enough to actually try, and that's something to admire.

jaimerojas
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I’m not into anime but I watched the video. I’m not massively into programming either but I’ve watched your content for years. Your videos are always interesting and you have great screen presence. Keep up the good work.

AntCooke
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So actually you spend 4, 000 dollers to show how difficult and expensive making a animated series is. So when other people have the same idea, making a animated series, just send them this video 😄

HeyMika
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Last point is right on. You have very high standards for your productions which most people will not notice at all. What will be noticed is your story!

Personally I didn't see any problems with your models until you pointed it out specifically. Pain is a great teacher and you don't give up easily.

freznelite
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Please document your creation of this series in some way!

Independent creation of... anything is hard, gamedev has been given quite a bit of documentation, I wanna see some form of behind the scenes stuff

Anyhow, I'm so happy for you following your dreams! Good luck out there!

orio_edible