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Using Normal Maps in 3ds Max - Part 1 - Introduction
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In this 3ds Max tutorial, you learn about the benefits of using normal maps to provide detail without the overhead of added geometry. It’s a technique used mostly for gaming but can also be applied to architectural visualization or in any situation where interactive playback is required.
Level: Intermediate
Recorded in: 3ds Max 2016
This tutorial is intended for use with 3ds Max version 2016 or higher.
Level: Intermediate
Recorded in: 3ds Max 2016
This tutorial is intended for use with 3ds Max version 2016 or higher.