This is the 𝙀𝙣𝙙𝙜𝙖𝙢𝙚 Hollow Zero BOSS looks like - Zenless Zone Zero

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This is the last boss of the endgame Hollow Zero called Withered Garden. When you do this Hollow Zero there will be modifiers that can increase the difficulty, and I think they are pretty nice adjustments.

Honestly, the hardest part about this Hollow Zero is actually when you navigate through the hollows. You need to be able to get enough Resonias for your buffs while maintaining your suspense so it won't give you debuffs which gives you big disadvantages. When it comes to the boss, I feel like fighting 2 Mecha Bosses is actually harder than fighting this one. It didn't take a long time to adjust to the attack patterns and it just has a really high HP. Even though the modifiers turned on this Hollow Zero are just a couple of them, I feel like it will pose a problem if it stays the same even with all the modifiers turned on.

It really does seem like they are intentionally adjusting the hardest difficulty to still be able to be cleared by casual players. If you are a super hardcore gamer for dodge and parry games, this game is probably not for you. But if you want some additional challenges while still being able to clear every content of the games, then this game is perfect for you.

For me, this game has the right level of difficulty adjustment, and I will still be able to enjoy it however. So many people will too, I believe.

Team Von Lycaon, Corin Wickes, and Soukaku

#zenlesszonezero #zzz #hoyocreators
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Damn, that boss looks like a world boss or something 😂😂
Really good content, can't wait for the release 👍

MnfsYR
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This boss is more so a HP sponge, 17 minutes of a battle of attrition

Nakirakira
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Nope, I have enough with PGR having bosses with 100x HP bars and another 100x HP bars for their phase 2.

Boss looks cool though 👍

Gacha-Ritual-Master
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Bruh im trying to give a chance, like litterly making my self feel like im the one playing. But after 5 minutes and saw the boss hp, this is just more so tedious than hard 😩

yeeeze
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Combat looks amazing but I just couldn't take my eyes off of that penguin bangboo, such majestic moves

PixelatedTheLostie
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that thing looks like a 'Honkai'

kevoid
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Damn that boss really attacked like 5 times that entire fight 😂

voxploxx
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I got bodied by PGR too much that I feel like this boss is ....unresponsive and predictable af😅
The design is cool and okay-ish but c'mon! FIGHT BACK! BEAT ME INTO A PULP! RAGDOLL ME!😭

CoFFe_Man
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The camera in this one needed to be panned a little bit more further so the boss can be seen more clearly.

As well as the minions of the boss, in which can be seen on the screen, should be added more in number, to compensate the bosses slow attacks in close combat, as well as to make them have more purpose rather than just "being there".

As well as make the minions of the boss more aggressive, though this actually goes for most of the normal enemies too, they should have barely get staggered from an attack when their stagger meter haven't got broken yet.

And add something so that the switch parry/counter is less forgiving, maybe a gauge that indicates on how much can you do a parry? And when said parry/counter meter is out, your switch dodge only counts as a normal dodge instead of a counter/parry?

I think i should've just given all these advices to the Hoyo directly. But then again, i'm not the one in the beta, so maybe you can do it for me....i mean us.

m.wafiraihan
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I think the boss is nerfed from the last cbt. I wonder if there are higher difficulties!

nlocniLmaharbA
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Well I've read the comments, and it's not just that the boss is a damage sponge.
But ZZZ is just like Genshin in that unless you have the best gear / talent upgrades. Characters deal no damage due to absurdly high damage boss resistance modifiers.
Wuthering Waves solves this issue by adding a guard break meeter to the boss and if you dodge and parry their atacks correctly, the boss will be stunned and then you can wail on them for a bit through their armor.
ZZZ does get a bit of credit for even allowing players to take on bosses without gear check mechanics and even having an endgame at all.
But I don't think Hoyoverse has it in them anymore to let the high skill of players threaten their fragile economy.

regalx
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The boss dosenot move to another place why

VinaykGc
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this is a good boss. it stands still most of the time and just slowly takes dmg.

vali
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great video bro
this boss will be fun in multiplayer
Do you think this difficulty is good or needs a buff?

hechaser
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17 minutes... just to make sure, this isn't like an optimal build or anything right?

Eloux
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Did you just fought a boss for 17 minutes?!?😭

Mammad
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funny that we have the literal same team, i guess you lost the 50/50 too huh?

krtttog
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next time try level up your characters because 17 min is a lot of time

kae