20 Frame Low Seeable In TEKKEN 7, KNEE?

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King Jae plays: Tekken (Tekken 1, Tekken 2, Tekken 3, Tekken 4, Tekken Tag 1, Tekken Tag 2, Tekken 5, Tekken 6, Tekken 7, Tekken 8) , Street Fighter (Street Fighter 2, Street Fighter 2 HD Remix, Street Fighter 3, Street Fighter 4, Street Fighter 5, Street Fighter 6) , Yakuza (Yakuza 1, Yakuza 2, Yakuza 3, Yakuza 4, Yakuza 5, Yakuza 6, Like A Dragon and Ishin) , FInal Fantasy (Final Fantasy 7, Final Fantasy 8, Final Fantasy 9, Final Fantasy 10, Final Fantasy 12, Final Fantasy 15) , Lost Judgment, Judgment, Pokemon and other fighting and adventure games.

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Knee : I think low move that human can see and block is over 24 frame generally

capro
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Some people can block up to 20~21f(Lars, Lei, Leo's d/b+4). However it is possible because these characters don't have the enough mix up material in certain range and similar animation to distract.

So, if someone is well experienced with matchup and they can expect those move to come whenever they are within the range and gets ready for the moves. It is the mixture of both mind game and reaction.

Tldr: People can react up to 20~21f if they are focused & expecting the move. If only using the reaction to block the move it is 24 frame ish

Afortssim
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Knee, " I think human watch and block 24 frame. 24 is ok I can watch and block."

typhon
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24f really does seem to be the magic number for see-able lows

Hunty_Mo
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The animation plays a big part as well

Life_
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Spinning animations. Sometimes I just see them spinning and duck, but it's not reliable since there's plenty of spinning mids too. Reina's spinning animations are by far the hardest to read.

stellocut
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20f is in the line to reactable, but in online is imposible

systemkiinner
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What about zafina’s snake edge? It’s slow but I think the initial animation as a standing move makes it much harder to see.

jacksuwanpradit
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I think if you are anticipating the low you can see and react to a 20 frame low.

iplaygbLOL
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Bob's db3 is i20 but I don't think its seeable tbh

JoJailo
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I’d love to train with you with Jin. Great video man and keep it up. Here for the grind

quixnykid
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20 frames low = you can't see it unless thats what you're focusing on. If you're looking out for the low. The 20 frames is reactable but still hard.

epictcg
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I feel like the only low I can consistently react to is Eidelweiss lol

sondertekken
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I can see zafina's d3 at i22 but that's because she goes down really fast

MaccusFNS
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i m always a bit confused about that "unseeable" thing. #1 some use it for specific situations where moves were just...like, CRUSHING highs. it doesnt matter if you see it or not the fact is if your move is crushed you gonna eat that low. now, #2, ppl dont "see" dragon tails? those kicks take forEVER to start! hard to low parry but not to guard when your defending! if you re crushed, see #1.
#3..reactable. what if you re waiting for it? you...."feel" it coming? is it still "unseable"?
i can feel a mid kick coming from cpu dynasty warriror guest girl in doa5(talk about unseeable, you CANNT SEEE ITTT as in think of yamazaki's snake flicker jab in kof & even then, you still kinda see it. doa5's guest? fcn sht doesnt even register on screen) is there a state where you condition yourself for the"unseeable".

getinthering
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What modded stage is this and where can I get it?

FOXY_SPHYNX
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FighterZ players react to 16f dragon rushes and command grabs so idrg it tbh

tofer
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Doesn’t this game have massive input delay too? That certainly doesn’t help

BCfightan
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His english is so bad. Most of the time he had no idea of what King Jae said. Especially since he has a thick British accent

REPHLEX
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We talking online or offline? Cuz thats a major difference 😂 offline i can block them all day but on 2-bar dookie connection, its literally impossible

mibbzx
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