Get rid of tiling repeating textures & materials in Blender in 1 minute

preview_player
Показать описание
Рекомендации по теме
Комментарии
Автор

Thank you so much - helped me fix my issue. 👌👌👌

curiousity
Автор

some notes to keep in mind. this will Dramatically increase render times as you keep stacking noise textures. and will also completely disable screen space reflections. you must mix everything with color mix nodes and pre baked noise image textures into only one principled shader node

alibit
Автор

I've never been more sure in my life that I am listening to a swede.

PASTRAMIKick
Автор

It's really unique way.. thanks for sharing this idea...at first i thought the ground needs only one kind of texture and it was getting repetitive but now it will be like real ground with variation 🆒🆒🆒🍈🍈

pritamxiron
Автор

So simple and yet I didn't think about it.😓

anubismacc