DOOM II - SlaughterMAX - Map 04: Struggle Bug - WILD!-MAX in 2:09

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#doom #fpsgames #doom2

One time in practice I got 2:00, so sub 2 should be possible. I'd be more willing to continue grinding if the beginning with archviles wasn't so random. The main part is also very random because over 200 attempts my times ranged from 2:30 to 2:09.
Category: Wild!-Max
Exe: DSDA-Doom 0.27.5 complevel 9
Recorded on: 2024-05-17
Time: 2:09

SlaughterMAX is a community project meant to spread the joy of making and playing slaughter maps. All maps that were submitted and had a UV Max demo recorded were included, until there were 32 maps. The demos are also included in the zip file, so if you ever wonder "how the heck is this even possible?!" or just want a good show, check out the demos!

Note about difficulty settings:

Ultra-Violence (renamed "UV Max") is the main difficulty that all of the demos were recorded on. Hurt Me Plenty (renamed "Casual") is slightly more forgiving and is recommended for casual play. Hey Not Too Rough has been re-branded as "WILD!" and has experimental, ridiculous, or very hard gameplay that is sometimes barely tested, and will usually be harder than UV.

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Struggle Bug? What a cute name for such a vicious map.

LvlGardevoir
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Nice run, I made this map while I was high on vape and escaping math class lol

paramagnetism