Tutorial: Localization/Translation in Godot is so easy!

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Quick, straightforward tutorial on how to set up localization in Godot engine. Here are the resources mentioned in the video:

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People are complaining about too fast, but I'd rather have to go back 5 seconds to hear something I've already heard than go forward 5 seconds and maybe miss a very important piece of information.

EDIT: great tutorial also lmao

ocarina
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Great! Now i need a tutorial on how to pronounce "Godot" correctly

youtubegg
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Quick but has basically all I needed to start, thank you!

natanmaia
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Sweet and short and to the point and full of info. Thank you!

AG-cdit
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I am extremely impressed with the information density. I normally watch videos a 2x speed, but not with this video! I was hoping that I could use the spreadsheet method for localization and you've helped me with that, thanks! Definitely saving this for later reference.

Side Note: I was amused with the different pronunciations of Godot each time the word was spoken 😂

jackoftraes
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thanks, very helpful! it's too fast-paced but it helped me

NullCyan
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Extremely helpful. I've now got my menu (mostly) translated into French, Spanish, German and Gaelic.

It's a shame that only some UI objects auto translate. For example panels/buttons do, lists/tabs don't, but that's an easy fix overall.

SnowPeaGames
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quick and straight to the point, great

gamersunite
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Fantastic video, subscribed basically 30 seconds in also finally someone that pronounces it Godot and not Godot or the even worse Godot!

corgibox
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Thank you so much for this video! I really really apreciate it ^_^

Frandibujacosas
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Just, found this, and it's already been a huge help, though... could have done with it being a touch slower. But thank you.

yzgrdyn-WiseGuardian-
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By the way there’s a GoogleTranslate function in google sheet 😮

RichyWow
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love the content but its too fast to grok.

KartikNarayanan
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I downloaded a Godot game that's in Japanese, but it appears that the person who created the game doesn't have it localized to English. Is there a way for me to do that myself?

nintoollica
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How could I add string variables inbetween translated text? say, a player's name in a dialog box or something?

martyballamore
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0:29 Can someone explain why the on-screen text says: "FYI Don't do this for translations!"? I don't understand, why would this person show something in a tutorial and then tell us not to do it? What are we supposed to do? I am so confused. How else do we generate the translation files?? Wtf????

Yellow_Plus_Red
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it doesn't work 🤔, every time I import the csv it doesn't load the languages and only "translations_tutorial.csv" remains with an x in red (Godot 4)

DobleCode
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0:29 "FYI: Don't do this for translations!" !? Wasn't this the point of the video?

nosdregamon
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Please, could you tell me if there is a way to translate all the dialogs of Dialogic at once? I don't have time to create the translations so I would like to select everything and translate with an A.I or use some dialogic option or some other plugin, could you help me with that please?

victorpdesenvolvedor
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I did the tutorial and it works! However I would like to learn something else.
Suppose I have an options menu in my game.
I would like to be able to select the language I want to play in from the menu itself, by pressing a button.
By doing so, the game would switch to the selected language.
Once I close the game, I would like it to remember the selection I made.
Finally, it would also be nice to have a return to default button.
If that were possible I would be very grateful to know how I can do it.
I am learning Godot and everything is new to me.
Thank you very much!

Frandibujacosas
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