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TES IV Oblivion - Efficient Leveling Simplified
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So this is a quick video to explain and demonstrate how 'efficient leveling' works in Oblivion. There are really two main ways to do it. You can either do +5+5+1 or +5+5+5. I prefer the former because I like to get my Luck up at the same time as other attributes. Plus Agility, Speed, and Personality are pretty pointless, so the wasted potential isn't much of a loss.
The video will show most of what you need to know, but a few extra things need to be explained further. You level up in Oblivion by increasing *major* skills only. Minor skills do nothing for leveling up, but they do lots for increasing attributes.
Basically, let's say (like my video example) you want to increase Strength and Intelligence by 5 points and Luck by one point in a single level-up.
Let me first state that all skills are governed by attributes. This means that a certain selection of skills will effect certain attributes and how they increase whenever you level up.
You will need to train or boost up ANY skill that is governed by the Strength attribute such as Blunt, Blade, or Hand to Hand.
You will also need to train or boost up ANY skill that is governed by the Intelligence attribute such as Conjuration, Mysticism, or Alchemy.
Whichever skill you choose will need to be trained up by 10 levels. So if you want a +5 to Strength, you will need to train Hand to Hand 10 times DURING the current level up, but BEFORE you get the message to rest and meditate on what you've learned.
So the first step is to choose the first attribute. Level up a minor or major skill that you want to raise. If it's a major skill, only do it 9 times, not 10. This will cause you to level up before you can boost up to the +5s. If you are already close to leveling up, just train a couple times or however many times you need to be one skill increase away from the next level.
Now, if you need to increase a skill that is under a certain attribute, simply train a minor skill which is governed by the same attribute. For example, if you got 6 skill increases by Conjuration as a major skill and accidentally got 3 from another major skill, go and increase Mysticism by 3 and then the final 1 from Conjuration to level up. This totals up to 10 increases in any one skill that is governed by Intelligence. Starting to make sense?
Next is Strength. Using 100% Chameleon, enemies won't give a care in the world about you. Trolls regenerate health instantly on the hardest end of the slider, so they're perfect for training Strength skills and Marksman. The hits you do don't add up until you stop attacking, so be wary of this.
So, in the end, by increasing an Intelligence skill 10 times, and a Strength skill 10 times, with one of the 10 for Intelligence being the final one from Conjuration (as in the video), when I level up I can have a +5 to anything I want or need.
By the same token, if I wanted... say a +5 to something else instead of +1 to Luck, I would just train Speechcraft 10 times to get a +5 to Personality. See what I mean?
Hope this video and tutorial helps. If you want to see ANYTHING else done in Oblivion, just request it in the comments.
Thanks.
Game: The Elder Scrolls IV: Oblivion
Developer: Bethesda Game Studios
Music: Bethesda Game Studios
Voiceover: Me
The video will show most of what you need to know, but a few extra things need to be explained further. You level up in Oblivion by increasing *major* skills only. Minor skills do nothing for leveling up, but they do lots for increasing attributes.
Basically, let's say (like my video example) you want to increase Strength and Intelligence by 5 points and Luck by one point in a single level-up.
Let me first state that all skills are governed by attributes. This means that a certain selection of skills will effect certain attributes and how they increase whenever you level up.
You will need to train or boost up ANY skill that is governed by the Strength attribute such as Blunt, Blade, or Hand to Hand.
You will also need to train or boost up ANY skill that is governed by the Intelligence attribute such as Conjuration, Mysticism, or Alchemy.
Whichever skill you choose will need to be trained up by 10 levels. So if you want a +5 to Strength, you will need to train Hand to Hand 10 times DURING the current level up, but BEFORE you get the message to rest and meditate on what you've learned.
So the first step is to choose the first attribute. Level up a minor or major skill that you want to raise. If it's a major skill, only do it 9 times, not 10. This will cause you to level up before you can boost up to the +5s. If you are already close to leveling up, just train a couple times or however many times you need to be one skill increase away from the next level.
Now, if you need to increase a skill that is under a certain attribute, simply train a minor skill which is governed by the same attribute. For example, if you got 6 skill increases by Conjuration as a major skill and accidentally got 3 from another major skill, go and increase Mysticism by 3 and then the final 1 from Conjuration to level up. This totals up to 10 increases in any one skill that is governed by Intelligence. Starting to make sense?
Next is Strength. Using 100% Chameleon, enemies won't give a care in the world about you. Trolls regenerate health instantly on the hardest end of the slider, so they're perfect for training Strength skills and Marksman. The hits you do don't add up until you stop attacking, so be wary of this.
So, in the end, by increasing an Intelligence skill 10 times, and a Strength skill 10 times, with one of the 10 for Intelligence being the final one from Conjuration (as in the video), when I level up I can have a +5 to anything I want or need.
By the same token, if I wanted... say a +5 to something else instead of +1 to Luck, I would just train Speechcraft 10 times to get a +5 to Personality. See what I mean?
Hope this video and tutorial helps. If you want to see ANYTHING else done in Oblivion, just request it in the comments.
Thanks.
Game: The Elder Scrolls IV: Oblivion
Developer: Bethesda Game Studios
Music: Bethesda Game Studios
Voiceover: Me
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