10. Adding a border / outline to a HaxeFlixel spite using a shader - Shader Course

preview_player
Показать описание
Now that we've gone through the process of adding a border to our simple circle, let's go ahead and add it to our sprite in HaxeFlixel

Рекомендации по теме
Комментарии
Автор

Do you know if this could be adapted to 3D? I'm working with the Ursina/Panda3D engine and don't see outlines with your code. Obviously, things work differently with Textures, uv mapping etc but in principle, the shader still draws a 2D image.

jan
Автор

May I use this shader for a game I’m working with a friend?

ZenokweiAka
welcome to shbcf.ru