GPU Programming Concepts (Part 1)

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In this video, presenter Noel Chalmers introduces GPU programing concepts specific to ROCm.

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7:59 - after function declaration of "___global___ ...", after the "int i = ", shouldn't the part with
"x + blockIdx.x*blockDim.x;"
instead say
"threadIdx.x + blockIdx.x*blockDim.x" ???

Neuroszima
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thanks for explaining wavefronts and why its good to have more than one.

bpisbp
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Good intro. A better microphone would help though.

egalanos
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You don't need to even ask if you could do some audio prosessing on AMD gpus. Man, they make it clear it is a criminal thought by just making audio sound like it was recorded in 1920's.

KetogenicGuitars
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one thing i find sad is the mic used (or noise reduction), for my home it's on the other side of the spectrum: in my setup i have a better sounding one with seperate DAC and all, but my voice isn't on par. that aside, i am curious what the future of computing might bring for humanity.

bit-meiko
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you forget threadIdx in the Kernels slide ;)

kapa