Tidal Blades 2 | Chapter 1 play (review copy provided)

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Mike plays the initial scenario for one of his most anticipated campaign adventure/dungeon crawlers of all time.
*BIG ERROR - In the second room I didn't spawn a BUNCH of tentacles. I misread the map. There were supposed to be several of them, which would have put the citizens in lots of danger*
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0:00 - Introduction
0:55 - Opening narrative
4:21 - Set-up and battle rules
12:44 - Round 1
20:42 - Round 2-3
27:52 - Round 4-5
35:42 - Chapter conclusion
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*BIG ERROR - In the second room I didn't spawn a BUNCH of tentacles. I misread the map. There were supposed to be several of them, which would have put the citizens in lots of danger*
0:00 - Introduction
0:55 - Opening narrative
4:21 - Set-up and battle rules
12:44 - Round 1
20:42 - Round 2-3
27:52 - Round 4-5
35:42 - Chapter conclusion

OneStopCoopShop
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I backed this game and have been patiently waiting for it to be delivered. Thanks for sharing your playthrough, Mike. It's one of the most beautifully crafted games ever made.

KyawThurein
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I'm so excited for this, the 3x3 grid system looks so cool :)

Felizwerg
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In preparation 1.1 there are 4 common tentacles and 3 mubcrabs.

cristiancirulli
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Need to hunt your episode 2 video. I'm interested in the back side of that character sheet snd how it works.
The Fold name makes me think of Shadow and Bone.
Neat system and good show off of it.

plaidflannelgeek
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Didn't know this was delivering so exciting

drhandellige
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If I could I would pay extra to make all my games have double layered boards

Dratio
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i was not expecting the solid voice acting lol. good stuff. :) (and very much looking forward to getting this game!!)

davidautinify
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Shouldn't the shield shells always go to the quantum reservoir at the start of turn?

zingerale
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Would have loved an unboxing of the game.

KickstarterRadio
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Would this be a similar experience as Tales from the Red Dragon inn?

joostborst
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Wow, better narrative than Forteller!

Boardgametherapist
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can you tell us what is the size of the square cards please?

bendevor
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I know they have the difficulty modifier cards, but that second part seemed WAY too easy even for “default” difficulty for 2 players. The prototype had three tentacle enemies at 2 player and actually gave the players a hard time and actually had a chance to attack citizens and cause you to worry.

nighthunterzz
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why does it seem too easy?
I also don't limke when enemies don't get to do anything. Ex.. if enemy card says, melee/ranged attack and is out of range it does nothing. No alternate roote of action as per DnD boardgame (which is a very simple one but does the job).

kostishasopoulos