7 Game Prototype Mistakes to avoid

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Game Prototype Mistakes. All those who are learning game design, game development, or game design for beginners, should get into the habit of paper prototyping. This is a good way to avoid some common game design mistakes, game development mistakes, or indie game development mistakes. In gaming, game dev mistakes can make or break a game. Subscribe to my channel for more game developer tips, quick tips for prototyping games, learn how to prototype gameplay, avoid some of the top game dev mistakes, and much more. We all learn from mistakes made in game dev, but rest assured these game design tips will help you take your games to the next level.

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How has prototyping your games has helped you in making better games? Please let me know in the comments below!

GameDesignWithChris
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1. Spend time on the mechanics and lesser on the sfx and graphics
2. Prototyping without a purpose (It's for assessing game mechanics and design)
3. Not prototyping because you think an idea is good in your head
4. Getting too attached to a prototype
5. Creating a digital prototype (He suggests making physical prototypes - I don't really find this applicable for myself)
6. Not formally test the prototype (Others should test it)

SGTIvan
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0:48 that's some next-level transition right there.

Driendel
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1:10 you said Game Feel doesn't matter, but then you say it's important for the player to get an idea of what the mechanics feel like. How can we show them what it feels like if we ignore game feel?

irascibe
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Main takeaway/self not: YOU CANT DRAW STOP FOCUSING ON GRAPHICS JUST GET CORE MECHANICS WORKING

Jie
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prototyping for an rpg is really hard because you need a lot of actual content to test it

raidev_
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Thank you a lot for these tips, I realized my mistakes already!

idle.observer
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This video is great, thank you so much!

ghostpotatoes
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3:14 one would say this is from a prototype but its Cyberpunk so we know its from the release 💀

KuyruksuzSatyr
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I realiized I am buying to many art assets even before I start a game after watching this.

isekaidev
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Paper prototype is not good for external testers. I want to skip writing code to make an interactive prototpye.

HiChunTaChen
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Paper prototyping is good for board games...

Tymon