Automated magic fireplaces, lanterns and more in Rust

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This electrical circuit enables fully automated fireplaces, lanterns, campfires, and more in Rust. The fireplace and lamps turn on at night, and turn off during the day with no player interaction whatsoever.

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This is unbelievable. I had no idea the sprinklers could turn on and off fireplaces and stuff 🤣. Great engineering!

Punchinelli
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Also if your electricity gets messed up somehow you can still manually turn on your lights and heat sources.

akaygg
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love this idea! them normal lights indeed are bit ugly. but if the timer is running for a full night, than the solar panel isnt the trigger sensor anymore Id say ;)
need more coffee, but I think something more elegant can be set up with a blocking switch to be the light sensor and maybe a memory cell to set/reset..

pear
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Why not simply use a blocker to trigger the lights? Even if you have wind turbine, you can still use the Solar panel as a sensor for light. You could use a splitter to light up the timed sprinkler. The splitter would go to the blocker and the timed switch.

Satsujiki
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Sprinklers no longer seem to put out fireplaces.

josh-vee
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I'm trying to set this up but I can't figure out what kind of electrical components you're using at the bottom xD

FlexyStraws
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Could you make a tutorial of how to actually wire everything up and tell what the electrical branches were set to branch?

xRiku
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My battery keeps draining. What am I doing wrong?

bethdavis
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