How To Export PBR Materials From Blender To Unreal Engine In 13 Minutes

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#Blender #Unrealengine #BlendertoUnreal #Blendertutorial #PBRTextures
Sorry for the audio quality in this video next one will be much better my mic was on the wrong input, In this video we look at how to send your PBR textures from blender or any other 3D software into the Unreal Engine and make it map to map to any object if you enjoyed this video please consider subscribing and liking it helps with youtube also leave what you would like to see next in the comments bellow
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At 1:24, I had to use Shift + Rightclick instead of Ctrl + Shift + Rightclick to add the base nodes. But a nice tutorial that sums up your process pretty well. Thanks for sharing!

dawnrigel
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I dont believable there still no plugin to make this process automatic

slawek
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Finaly i found something that explains a simple tranfere and without bugs + it explains how to import own made textures

TYSM💫

brokenminds
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I have been searching for this thanks alot

anon
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i loled very hard at the introtext! thank you

milztempelrowski
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thanks for tutorial, all recpect for C4D one click your materials welcom in most engin !

alarab_unreal
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Man, I tried a thousand ways of doing that. You just saved me. Thank you!
Btw, I kinda liked the robotic voice. hahahahaha

kyrieisnardi
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the audio is like a robot explaining how to do things, i think its cool <3

MMDInternational
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RenderMystic, I also have a black picture after baking. what is the reason, tell me

vitaliyfreeman
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Wait, why did you bake your color and roughness textures? They're already in image format because it is a PBR material, you can just import the images themselves

talismand
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Why are you using emit as bake type. No other baking guide has ever said to use emit unless doing metalics.

azarelthecreator
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3:10
It isnt working for me
When i clikc on it it goes totaly black
Idk why it isn't working can u help???pls???

brokenminds
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i cant shift control right click to get viewer. is there any other way to get viewer

JoshJ
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This is export textures, not materials. Try export something like eyes shader. Textures won't help you.

Arthur-oykd
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ngl this broken mic sounds pretty cool

Inactyve
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id rather shovel shit than listen to this audio

seanpalumbo