Hexagonal Tiling Explained!

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There is more than one way to tile the plane. In this video we'll explore hexagonal tiling. Hexagonal tiling can be used to make many cool effects.

Twitter: @The_ArtOfCode

Subtitles (Russian) by Andrey Torchinsky
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idk how you do this, you're so calm, relaxed and yet it's not boring. Awesome tuts!

kacperozieblowski
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Another gem from "The art of code" easy to follow, and the result is stunning.

anmaral-sharif
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this is by far the best glsl tutorial I've seen at a beginner level thank you!

joshuadelorimier
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It's clear you put work in your thumbnails too. Love that you teach stuff much beyond traditional graphics, as in, you explore some foundational concepts, and that leads to deeper learning. Great work.

This teaches a lot more than an UE/Unity tutorial, it's like "watching a book" on computer graphics. And Shadertoy is a blessing.

..
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For someone at my pace, this has been really clear and concise. I've just converted this to Blender shader nodes, and learned so much in the process. Thank you so much.

rbettsx
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Just discovered this channel, this is such a gem

alex_tahiti
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Awesome! Keep going, your explanation extremely straight and clear! Thanks a lot!

Max_Stupa
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It’s just fun watching you coding live and explaining at the same time. I could imagine it would be a lot of fun having you as a math teacher in school...

bejoscha
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I had so much fun playing around with the final hex grid! I spent maybe like 3 hours messing around and making all sorts of different effects. It was so much fun :D Thank you for this tutorial

therealpancake
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happy to see a a new video from you :)

crglf
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Amazing, thanks to you and the YouTube algorithms, that read my mind or record what I'm saying. Great explanation!

MuTaToR
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that gives me some sort of.... well, that gives me this :D

TheLeontheking
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This is fab. We were looking for tutorials on how to tile using hexagonal tiles into a corner of a bathroom wall without it looking a mess and there were absolutely no tutorials from traditional tilers. Straightaway the problem has been solved! Cheers x

julietmorgan
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Wow, it is so well explained. Love your style.

TmTylr
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Thank you for all of this. I recently subscribed and understood that a lot of things I did could be done easier. Like for hexagonal tiles with polar distances I did uv to cubic coordinates to hex coordinates.

metalmastery
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thanks for the great videos. you help clarify a lot of the shader math for me.

domenicperito
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This is the first time watching your channel and it's amazing. Great content and outstanding explanations and pacing. Great work.

alonso.torres
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Great vid as always!!! Hexagons amazed me for whatever unknown reason since 1982... but please remember 'Only a happy bee is a good bee' (hmmmm....)

Heisenberg
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This tutorial makes me crazy, especially the last animation part, thanks!

yavalang
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Thanks! did something with this that had nothing to do with shaders, but your explanation opened my eyes. In my case, I just checked for the right vertical line, just like you did, but then I just rotated the point-vector by 60° clockwise (because my engine did that maths for me..) and redid the check, which worked really well!

kunai