filmov
tv
Refactoring and Physics | Coding a 2D Game Engine in Java #40

Показать описание
In this episode I go over how to finish integrating Box2D into our game engine, and several different odds and ends. I go over fixing the projection size of our camera to match a more realistic camera field of view, changing the pivot point of objects to the center, modifying imgui code so that we can use enums, duplicating and deleting game objects, and editing the z index.
0:00 Intro
1:28 Visual Explanation
4:32 Fixing the Camera Projection
8:07 Changing the Pivot Point to Center
10:41 Adding Enum Dropdown Support for ImGui
16:42 Fixing ImGui Transform Rotation
18:31 Duplicating Game Objects
25:03 Deleting Game Objects
26:10 Editing ZIndex at Runtime
---------------------------------------------------------------------
Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :)
My Recommended Game Engine Books:
My Recommended Beginning Game Programming Books:
My Recommended Java Books:
Refactoring and Physics | Coding a 2D Game Engine in Java #40
Victor Rentea: Never Separate The Refactoring From The Deliverable
Introduction to Refactoring, Maxim Smirnov (English)
Refactoring code and Studying VisJS physics
4 Tips for Refactoring Your Code for Readability
Over Abstraction
Unlock Refactoring and Level Up Your Game
Learning to code only by watching videos? Don't (Gary Bernhardt)
How to Reverse Software Entropy • Saleem Siddiqui • GOTO 2023
13. What is Refactoring and how to refactor the code - Game Development Course Using Unity and c#
I Found the Best A.I. for Coding
DevStream: FXGL Physics Refactoring
Code Refactor and Game Polishing Advice | Pong GDScript Basics | Ep 14
Coding with Gemini 2.5 Pro is actually insane
Refactoring Frenzy - Don't settle for short term / Tal Doron - NICE
Unity Code Review — Refactoring Some Common Unity Mistakes
Coding Challenge 177: Soft Body Physics
Refactoring with a Case Study ǀ Anshu Dubey, Argonne National Laboratory
Why do I Keep these Coding /Development Books, after so many years?
5 Books Every Software Engineer MUST READ! 📚
Using Cursor IDE with GPT-o1: AI-Powered Code Refactoring! #CursorIDE | Gui Bibeau
20 Advanced Coding Tips For Big Unity Projects
just C++ - pool refactoring
Refactoring to a System of Systems by Oliver Gierke
Комментарии