Don't let your errors get you down, time to get debugging 🐛 How to copy errors in Unity

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Is it a bug or a feature? Be sure to check your errors to know for sure 😉

unity
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This CANNOT be a real thing that Unity posted xD

AndrewDavidJ
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you dont need to highlite the text, just click the error and do control + c and the error is in your clipboard ready to paste

Hazzel
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Really love these kinds of short tip videos. Shorts could be really helpful for informing developers new to unity. I hope to see more of this great content!👍

somerandomguy
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It is 2023! You should be able to just left click the error then right click "COPY" the text.

TheMeanArena
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Actually you can select any amount of console entries and use Ctrl+C (or command + C in mac) and you'll have all the selected logs in your clipboard.

Doron_N
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Null Reference exception : Girlfriend/Life/Andy

Nightmare_Developer
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Here's my "any Unity question": Why does the editor licensing not support CI/CD workflows such that I would be able to run automated tests and builds on multiple parallel build machines with a single license seat? It is a pain to manage multiple build agents and their licensing, having to use developer's licenses instead of having a properly licensed headless Unity for CI/CD pipelines.

hegemege
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Could've made an right click menu to copy the errors directly from the list without having to select it.

Yaroslav_Tselovanskyi
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Are we gonna get more stories like this?

OvernightOats
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When I press copy I get an error? How can I copy that?

belphegro
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error CS0266: Cannot implicitly convert type 'float' to 'byte'. An explicit conversion exists (are you missing a cast?)

CertifiedAsher
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error CS0619: is obsolete: 'WebPlayer export is no longer supported in Unity 5.4+.'

CertifiedAsher
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error CS0619: is obsolete: 'WebPlayer export is no longer supported in Unity 5.4+.'
help me pls

CertifiedAsher
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Still offering a year later? Here’s my error:

error cs1061: 'material' does not contain a definition for 'rawrenderqueue' and no accessible extension method 'rawrenderqueue' accepting a first argument of type 'material' could be found (are you missing a using directive or an assembly reference?)

I am using Unity 2022.3.44 and trying to use shaders from the asset pack Stylized Meadow by Harper Studios in the Unity asset store. It seems like an issue with the shader graph, but idk how to fix it. I can’t remember what version of shader graph I have, but it’s 14.something. I am trying to use the built in pipeline. And I’ve already went through the delete library and reload, reinstall Unity, redownload and import the asset pack, remove and reinstall the shader graph, switching to URP, and all that. I did have a friend try the pack in his Unity 2023 though and it was fine so idk

libertyjensen
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you guys should add a copy button or allow it to be copied by right clicking without the highligting

Allstreamer_
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How do you get rid of all complier errors in unity I’m new that’s why I’m asking

notJOEE
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Why doesn't anything print in the console window of unity even is there is no error in the code

angaming
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How do I fix the ( project failed to open, the file could not be opens, check the logs.)

Dark_moonit
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Can you please make a video about using the unity engine without an internet connection? Using the editor and or loading projects if you are offline?

coloroptimist