Mega Man X8 16-Bit Is a Fan Made Masterpiece

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Fan developer, Alysson da Paz has released the final build of Mega Man X8 16 Bit, and I am here to give it another, more definitive review!

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Intro Bumper Visuals by @ExoParadigmGamer

Intro Bumper Music composed and arranged by @ThatSoundDesignGuy
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Clarifying the part about X being the only playable character:

In an interview with DaymonKushX here on YouTube, Alysson da Paz stated that the main reason he did not set up to add Zero and Axl was time; on his own words, and didn't want to delay the project for years and years to come: he had a scope and wanted to finish it in 1 year, though he ended up taking 2.5 years (Which is still quite short for what we're used to wait when it's about MMX fangames).

99% of what he intended to add in the game was fortunately added, which leaved him pretty satisfied with the results. He wanted to add Zero and Axl, among other stuff, but it was simply not realistic to have them in the plans as it would stall development for a long time.

Again, this is all on an hour-long interview accessible here on YouTube in Daymon's channel; it is in portuguese though.

altabalder
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9:36 Warning, there is a difference between the fanbase and twitter. I have never seen any take like this, the general reaction was absolutely positive from X8 fans and haters alike.

Noahs_Chair
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- There are no water physics in Rooster stage pipe section...
- You don't need A ranks in Optic Sunflower stage to get the items. You can use charged elec to destroy the doors.
- You don't need to backtrack for any items. Panda capsule can be gotten with or without Cyclops. Just a well timed air dash can get you over there with no upgrades.
- You can dodge Mantis DA by sitting in the middle and dash jumping left/right. Or just use a charged Sunflower to take him out of DA.
- You can fight anywhere from 2-8 mavs at once in Gateway. Just use Panda weapon to break the capsule barriers after completing 2.

MrSmbai
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Guess you can say that this game is an alternate X Series sequel that takes place after X5 ignoring the events of X6 and X7 meaning Zero is still dead, and X never meet Axel as he's still with Red.

dontemorgan
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17:20
Just wanna say a fun thing you can do

-- SPOILERS AHEAD --

If you were crazy anough to grab all of rhe crystals in one go, congratulations: you now get to fight all of the bosses at the same time, in what i can only describe as "a poor innocent boy gets jumped by 8 british punks armed with a knife each". I can confidently say it was a wonderful idea and peak game design, wish more games would do something like this as an optional suici- i mean challenge

Just_a_rathalos
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The holy trinity of "just as good if not better then the official" 16 bit style fan games

AM2R
Sonic Triple Trouble 16 bit
Megaman X8 16 bit

HordikaNate
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this is the Sonic Triple Trouble 16 bit of the MegaMan X community and Im all for it

KperaOfficial
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Ayo, brazilian fangame getting more and more recognition? Awesome!

PedroJaimeCostaPereira
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I still feel that Axl and Zero's playstyles are a core part of X8's identity but I do get that the developer wanted to make sure X was as fun to play as possible first, I think the other 2 should still be added eventually (like not just rushed out the door but after they've been given the same love and care X got) but I do understand why they weren't and the developer is well within their rights to not want to add the other 2
it's like the paper Mario thousand year door remake being 30 FPS, would it be better at 60, yes but I'm not losing sleep over it, same with this demake, would it be great to have Zero and Axl as well? yes but the game is still perfectly fine with just X

rhyperiorhunter
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This is up there with the first 4 X games, it's that good. Might even be one of the best fan games I've seen.

Latestmustace
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I love this game so much!

If you wanna be a real masochist, you can actually break the glass that blocks the capsules in the boss rush, allowing you to take on all 8 bosses at once

danbossofthedairymob
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I feel your rant about people being upset at a lack of Zero and Axl is missing the forest for the trees here. While you may not like X8 that much and vastly prefer this demake, but a lot of people did like the game in part because of Zero and Axl. Obviously the fan dev can make whatever kind of fan game they want, and they get credit for releasing a full game in my lifetime, but fans of X8 are absolutely allowed to be disappointed with the direction the demake chose. As long as disappointed fans aren't harassing the developer there really isn't a problem.

BassForever
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Damn, we got this before MMX corrupted?

I hope for it's release one day, but at least we got this!

phatoume
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The same people refusing to play this game are the same people that refuse to play AM2R because there is Samus Returns...

Tronnus
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I decided to hold out until a full release of this game to play it, and only with the information that the Green Spinner / Blast Launcher could destroy spikes I fumbled my way to a full no backtrack run. The only item I missed on a first pass of the stages was Avalanche Yeti's Sub Tank, which I must admit could have been placed better, but I was able to just go back and find it. The final stages blew me away - Jakob was super fun, Gateway was really subversive (I never knew the music was so good), but Sigma Palace was a slight blemish. Lumine was hard enough to do in one life but now a significantly harder iteration of Sigma precedes him too.

As a passionate X8 fan, this game was incredible. My only issues are the length of the final boss gauntlet and Avalanche Yeti's sub tank. The spritework is also extremely impressive - X has more frames, yes, but all the other characters look incredible.

Edit: Figured I should say the order.
Bamboo Pandamonium
Gigabolt Man-O-War
Dark Mantis
Gravity Antonion
Optic Sunflower
Avalanche Yeti
Earthrock Trilobyte
Burn Rooster
My preferred armour loadout is Hermes head. Hermes body, Icarus arms, Icarus legs. It truly cleans house with the later parts of the game, what with infinite charged special weapons, a fast charging laser, and the unparalleled air mobility the Icarus legs provide.

Edit 2: There was a respawning life before Sigma? Damn.

EL.
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X8 16-bit is essentially that X9 we never got, at least that how I see it personally, there’s so much to love about the game, in options you can make the sound of your buster charging fade-out so it doesn’t get loud if you enter boss doors while charging, thats one of the best additions, the item and upgrade hunting is very fun, the super bosses are very challenging yet very satisfying to take down when you muscle memory their patterns, in Bamboo Pandamonium’s stage if you can carry the Ride Armor to the Vile fight you can get sweet revenge on him by overpowering him just like he did to you in the very first X game, no official game let you get to fight Vile with a Ride Armor funnily enough.

brandonwilliams
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There will probably be some talented modders who can make a playable Zero/Axl for this game in the future, but there's still one big issue. The game in it's entirety is built around X and his toolkit, and his toolkit includes several parts of Zero and Axl's movelist. Zero and Axl would also need some completely reworked kits as to not feel redundant, and even then the overall game might not be as smooth for them. X can feel like he's going 200 mph with the optimizations being found, and I just don't see the same case happening for Zero and Axl.

I would certainly like for there to be a high quality Zero and Axl experience for this game, but it doesn't seem to be very likely. I would love to be proven wrong on that tho.

JahovasFitness
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The only feature I'd love for the developers to add for the 16 bit X8 is a New Game Plus just like how they did for the modded version of Mega Man X3 where they had Zero as a playable character getting to keep all the armor parts and experimenting with them however you like.

Quantum
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The best thing about this fan game is see his creator being praised and appreciate for a pasionate work

Xagii
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So good when someone can limit the scope and deliver it with quality in a reasonable time. I wish JKB stopped remaking parts of his game over and over again. He could've released a whole series of "corrupted" games if he had the discipline.

rogercruz