The Fastest Way to Model Pipe Joints and Intersections in Blender 2.8 (Not Curves) Tutorial

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Most pipe modeling I've seen is done with curves, but now, thanks to 2.8, it's faster and more efficient to just use the bridge edge loops and spin tools. Also, I show how to make joints using edit mode booleans.
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Holy moly 11 years in blender and still didn't know you could make a curve with bridge edge loops. Blender keeps surprising me every time

DrTheRich
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Look, I've been doin' pipes via lines and beziers my whole 7 years, and it wasn't until I wanted to make a Y-shaped pipe that I googled this. HOLY hell you made my life SO MUCH EASIER man.

voxthesergal
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Please do more of these tips, I wish I had learned this a few months earlier. Thanks for the tips.

arianullah
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I was going to complain that 10 minutes was not fast, but the whole video had very valuable information. Thanks!

ShuyaTheDark
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So glad 2.8 is a stepping stone to get away from the abundance of outdated tutorials.

DustyScreensaver
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Like 20 years I last time fired up Blender! That looks easy and perfect what im planning, sure Will probably rewind this video 537310 times while learning!
Missed my target by a lot! learned this trick in a hour! Great video! basically first time blender user!

lacai
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Outstanding explanation, but dude, nothing can beat curves and you know it )

TheDeepDiveOriginal
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Another thing to check out, the built in plugin, extra objects. Under add mesh, it adds a menu called mechanical. In there it had options for 5 different pipe joints. Not sure if it's in 2.80 yet or not though.

I was also going to mention using spin, but then saw you mentioned it. It is a good option I think, but you have to keep setting the cursor where you want it.

sambowen
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If only I'd seen this when I started a few months ago, I'd have saved soooo much time! Thank you.

jimsin
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Many thanks.Been looking for a good way to do pipes. Need to run a bunch of pipes along a surface in a group and have them branch off to different endpoints. Life saver!

mycroft
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thank you a ton! i watch 5 other tutorials last night trying to fix a problem and you solved it in a few minutes flat! ;)

cryscameron
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That's the tutorial I needed. Switched from Maya to Blender since 2.8 to have a free alternative. The Blender UI is on point. 👌

ELBARTOmovies
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Every time he does anything: “But wait- There’s more”

clex
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Finally some content instead of the lazy "classics"

thebirdhasbeencharged
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Sick. I had been using bridge edge loops, but the spin tool is actually super useful. Cheers!

yourfriendlygamedev
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If I consider, what crazy workarounds there are on youtube with this Which don't work for me. This is so great, especially with the spin tool. Thanks.

mezzotint
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I did not know you could boolean like that within a mesh. that's awesome.

mikebennewitz
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Very good tutorial on so many things. What do you think of the new pipe addon to the Fluent plugin?

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Actual solutions at: 5:50

Well done stretching this video to past 10 mins

olliveraira
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It's great to see more tips coming out for Blender 2.8. Thank you for this.

Ophelos