'Disguises Don't Work Anymore'

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Compilation of disguises working pretty well

Song: Pokémon Black and White - Route 10 Music
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Tips for disguising as spy...

1. Do NOT panic when you get shot at, when you get randomly shot at, and you think its for no reason, act like nothing happened. Enemies cannot see if you took damage as a spy from their attacks, or even what your real health is, they might assume you are real. The only exceptions are a medics crossbow bolt, and a pyros flame.

2. Walk backwards to the enemy lines instead of walked forwards towards them, its so much less obvious.

3. Dont just act like the enemy team, act like the CLASS you are disguised as, a sniper on the front lines with an unusual hat with an smg out, not shooting, backtracking towards the enemy lines is obviously a spy.

4. Dont even think about moving your crosshair onto a player until you have a guarenteed backstab, and stay slightly away from them so they dont turn around suddenly and bump in to you.

5. Most players dont notice VERY SLIGHTLY bumping into a teamate, especially with how tf2's ground hitbox works with lag, and will sometimes make the player bump into the ground, it doesnt work all the time, but the only players that will notice this wont be gotten by a trickstab unless you are a very good spy, and dont need these tips. If they notice it doesnt matter what you do, you're as good as dead, if they dont, panic trying to kill them or look at them while running away, will get you noticed by other players and killed. Remaining calm as a spy is #1 priority above all else.

Edit:
Additional notes - what to do if theres a pyro spraying litterally everyone? Swap classes or get good at kunai trickstabs fast.
Really only those two weapon exceptions? No i just felt lazy and didnt wanna write more, just use common sense for weapons that will show youre a spy, like weapons that reward kills such as bazaar bargain.
WhY dO tHeY oNlY sHoOt Me!?!? Your actings bad lol, work on it.
I left out voicelines and specific class acting because it was just that, very specific. Im not gonna write a paragraph on how you should look at the chokepoint as sniper or not hold your medigun and not heal as a disguised medic, if you cant figure that out yourself, you need more than a comment to help your gameplay.

theangrypotato.
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Real spy mains will get a backstab and when they die, switch classes for one or two lives, then swap back to spy and so on. Really, reeally mess with the enemy team's heads.

mhtanks
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people who say 'disguises dont work' are the same guys who put on a disguise and run at the choke point expecting to get through perfectly

Fleetwayy
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That medic stabbed you, healed you right away, and ubered you. I have never seen someone who fits the definition of a word as much as this medic fits being "passive-aggressive"

ralek
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Gotta appreciate how he didn't directly backstabbed the AFK when he had the occasion but backstabbed when he was just too much of a problem for his movements

redfire
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Sometimes I tried to help my teammates disguised Spies by pretending to shoot them and missing every shot. In this way I make them believe that I am actually shooting one of their team.

Btw thanks YouTube algorithms.

fausto
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As much as I love the eternal reward I feel like it got the worst stats out of all the knives. Wish they remove the decloak debuff then I’d use it a lot more

tistru
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How to make your disguises more effective, in addition to walking backwards, acting more like the specific class you're disguised as, holding out an appropriate weapon (such as a melee to pretend you're out of ammo which would help explain why you're retreating), not panicking when shot/damaged, etc. is to use *voicelines.* Plenty o' times I've seen players who didn't seem fooled or convinced until I hit a few key voicelines to sell my disguise. For example, a medic running backwards toward their team with a bonesaw out would seem like a retreating medic sure, but what really sells it is using the "incoming!" voiceline or "help!" to show you're distressed. Or you're disguised as a sniper behind the frontline? Hold out your melee and use "spy 'round here!" so they think you're not sniping because you're spychecking. You'd be surprised how much more effective your disguises are just with this one little detail.

fearlesswee
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There's 3 types of spies when it comes to disguises:

The new spy that thinks disguises fools everyone;

The spy that just uses disguises to move closer to the enemy team, but knows they will see through the disguise;

And then there's this guy. The guy that took acting classes and is still waiting for the Oscar because he can fool everyone and gets away with it (sometimes)

mysitcowl
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" You're a good spy not by doing trickstabs but by legitimately tricking the enemy team with your acts and disguises alone. "
- Mr Paladin or something idk, i never watched discover channel at 3AM

RemyTheDeer
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Seeing this truly reminds me on how muc potential spy couldve got if he had more utilities that could aid in his core idea: Deception. Like literally, spy feels like a darn gimmick with unrealised potential around the corner

therabbidt
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Oh yeah getting ubered by an enemy medic as a spy in an awesome feeling

demm
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The Sniper Rules also apply here: Be Polite, Be Efficient, and have a plan to kill everyone you meet.

juango
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Your Eternal Reward has got to be my favorite weapon, when it works

breadspy
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Its not so much that "diguising doesn't work anymore". Its more so that, in most cases, players are either :

A) Paranoid as fuck, and will shoot anyone they find remotely suspicious (Sometimes its warranted, sometimes its clearly just random spychecking because they are just that paranoid).
B) Experienced enough to notice the spy. The more experience a player has, the less likely they are to pass incognito. Spy mains are especially good at spychecking, and the whole experience thing? That's why Spy isn't really worth it in comp (Where he mostly does a job that isn't about backstabbing people, since communication kills spies. Its more about intel, and getting a rare pick, which Sniper can do just as well).

Then there's the more rare moments which fall in two categories :

C) Player is clueless, and so cannot distinguish a spy from a teammate. Usually that's the first time players, who will fairly quickly fall into category A out of simply being tired of getting stabbed.
D) Player is focused on something else, and a course of event made the spy walking by actually believable. In my experience, I have found that the spies that do fool me on disguises are cases where the actual player passed by that area recently, and did not die. Thus I would expect the very same player to come back, so long as the spy isn't being extremely obvious. Other example is, enemy team actually attacking the spy, and the spy having a believable enough reaction to it, which again really depends if the enemy is focused on the enemy threat, or looking at the spy. Good example of this is the clip at 0:17, if the teammate soldier hadn't been here to shoot at you? Most likely result in instant death.
Another example from my experience playing as a spy, for some players, seeing a spy backstab another player with the Eternal Reward is seemless. It clearly isn't to anyone who is paying attention. Lot of players also do not listen for a spy's backstab, or do not pay attention to the kill icons.

Also needs to be reminded that, for every time the disguise worked, there are countless times no amount of acting could save you. Hence why disguises are mostly just here to make it slightly less obvious that you're a spy in a crowd of players, and not getting targetted by sentries, more than actually fooling most players who fall in both categories A and B. Besides, Spy is only effective if the enemy team is actually disorganised (Lack of teamwork and communication is where Spy thrives), and concentrated on something else. You'll have many more kills when both teams are fighting each other, than just trying to go for a stab near the enemy's spawn, just like uncloaking near players is easier in the middle of a firefight than on an empty server. And most players will also die in the process of getting a kill anyway.

ChizuruMinamoto
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this reminds me of the time on uncletopia where i was disguised as a demo and i just started walking towards the cart. a medic noticed me and shot at me with the crusader's crossbow and i didn't react and just started pushing the cart with everyone else. he then took out his medigun and topped off my health, and after pushing the cart for a bit, I made it out alive with 2 kills on a demo and heavy on the cart, with like, 8 other people nearby.

bunslinger
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I generally trick by not trying to act but actually try and "attack" my own teammates as my own deguise

jeffwalter
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This is the true spy gameplay, no cringe trickstab shit, just pure sneaky, mind games, and macro knowledge

hillwoop
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"Spy's disguses don't fool good players, but when they do..oof.." - LazyPurple, 2017.

beelhybees
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Remember: Spy is a "support" class.
And like support classes, they're usually orbiting around the map, performing their functions, while the rest are going at each other.
Medic's the closest to the allied team, heals and buffs as much as he can.
Sniper is the farthest from the enemy team, headshots priority targets in long range.
Spy is the closest to the enemy team without being actively in combat, messing with them as long as they're occupied by the rest of his team.
Many think of Spy as this unstoppable killing machine, rather than him being this wasp or glass cannon that strikes at certain times and I mean not all the time.

cherrygrabber