Boolean to SubD Ready Models | Cinema 4D Modeling Tutorial

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//ABOUT ME
Hello, My name is Mert, I am a professional 3D artist with nearly 10 years' experience, I have started to share all my knowledge with you, my main software is Cinema 4D and my professions are Modeling/Product Visualization/Shading/Lighting/Rendering/Compositing/Motion Graphics Based Animations.

You can find the reference image on the Discord Channel!

00:00 - Intro
00:19 - Modeling Starts
02:35 - Coordinate Manager
03:46 - Symmetry Object
03:54 - Resetting the Origin of the Object
04:34 - Boole Object
05:53 - Correcting the Topology
07:43 - Edge Sharpening
09:57 - Symmetry Problems
11:47 - Circular Details
13:31 - Override Mirroring
14:52 - Supporting Edges with Bevel Tool
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You can find the reference on the Discord Server:

polygonpen
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Really the best tutorials, some amazing work you put in for the C4d community 💙

moht
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The issue at 14:36 is most likely because of the fit circle tool which doesn't make properly symmetrical circles and the vertices are always off-axis.

filipstamate
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Looking at good topology is therapeutic

boskbass
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always amazing and Really useful 😊😊😊👏

choyoungoh
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You are doing a good job, but the small holes are also driving me crazy :)
I'm no spring chicken :)
I'll join the discord channel soon
I'm curious about young talents.

johonwayni
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Try use phong break selection by angle - weight subdivision surface to hard edge - add subdivision - then throw into volume builder - thank me later

ShrikeGFX
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It'll be interesting to compare with Quad Remesher result)) Sometimes It gives a nice result)

UserNumeroUnoo
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Hello, I constantly watch your lessons on YouTube. Oh, everything is cool and super!
Wish, I would like to see 333 scan on the basis of Redshift.
Thank you

oleksandrzymnytskyi
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Just thought I'd mention that when I zero out coordinates for points or edges my version (24.4.1) keeps setting them slightly away from the zero point (even if I've typed them in) Very weird, I dunno if it's a bug?..
Thanks once again for another brilliant tutorial BTW. 👍

jameswilkinson
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I'm a game design student (with focus on writing/narrative design) and was looking for this type of tutorial to push myself to learn 3d and ended up just not finding what I needed, but in the perfect teaching pace. Thank´s for this channel. I ended up looking through old videos too and found the magnum tutorial in C4D, if you have the possibility, could you redo the series but in blender? would love to learn that. Keep it up.

MarcusRodrigues-pi
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Hey Polygonpen,
Im begging you to make a tutorial on how to model a climbing carabiner….
Tried for 3 days and cant end with a good modeling🥹

tamtruong
join shbcf.ru