How To Create Seamless Texture in Photoshop?

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In this tutorial, I'll show you what methods you can use to create seamless textures in Photoshop for your 3D projects.

🔴 Useful Videos:

⏱️ Timestamps
0:00 The Issue Explained
0:16 Creating Seamless Texture
2:31 Removing Repetitions
3:00 Removing Incorrect Transitions
3:21 Adjusting Brightness / Darkness
4:29 Adjusting Color
5:30 Final Adjustments

🔥 My Courses that will help you improve your skills:

👩‍💻 Software & Tools I use & recommend:

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#archvizartist #rendering #architecturalvizualisation
PS: Some of the links in this description are affiliate links that I get a kickback from 😜
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awesome! great use of the generative fill!

olikadnftysk
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This method can be used only for difuse / albedo / base color map (depending on renderer).
To achieve realistic look one also needs a displasement map, normal map, roughness or glossiness, metalness map and so on. And, even if I had all of those original maps, they can't match with edited base color map.

gznvlxq
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Ok, but what if I need the Bump/Displacement map as well?

googlenutzer
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Old school technique. Pure waste of time

We're living in 2024 and Substance Sampler will do the job for you in less than a minute.

shod