Creating a 3D Graphics Engine in Python (Part 3 / FINALE)

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This is the third and final part to my making a 3D graphics engine in Python. Hope you enjoy!

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This really gives me motivation to be a better programmer, thanks bro

peeperushki
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👍amazing bro. is very difficult project for me as a beginner.
but amazing work!

The-Dev-Ninja
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dude, now add a coloring system and publish it as a game
as like a 3d coloring game or something.

D-ingus
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i wish you would have gone more into details how you calcualted where the 3d points get blitted in a 2d dimention,
PS: aren't there colors included in obj files??!?

richard_noblockhit
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Hello i am comenting back cause i was reaseaching on ways to make this faster, 1 thing i found was compiling matrix operations using numba, u can prolly do the same for lighting and get about 3x increase in fps (atleast this is how much i got tho i havnt implimented lighting atall)

sivgucsivanshgupta
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GG you know Python now anda also good engine i Will donwload

devtadeo
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i tried doing same thing, but i am facing fps issues. like serious fps issues (i get 2-3fps while rendering a model i got online, opening the same model in ur engine gives me 12ish), have u done any optimization to do the math faster some how ?

sivgucsivanshgupta
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Cmon man if you can do obj and lighting you can do textures

MiccDev
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Do u think you will ever do a tutorial on this?

joshuac