Making Good UI is EASY, People Are Just Lazy

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get my full Roblox Studio course here (50% OFF):

wondered how to make a main menu in roblox studio? or how to create a shop which has working GUI? ive made lots of 2024 roblox scripting tutorials about all the different bits of roblox to give you some up-to-date information about all of its properties and events.

my goal is to simply give some insight on how to use the various features and instances roblox studio, and show you some fun stuff you can do with them. thanks for checking out this roblox scripting tutorial :)
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8:51 There is a much much easier way to do this, first you insert a image label or image button then you go to the image id section, then click on the place where you would paste it, and finally it should give an option of choosing a file! Hope this helps

samp
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Glad you actually talked about color schemes for UI. Only problem about uploading your custom UI to Roblox from a third-party application is that it could lose it's quality, I am fairly certain Roblox compresses images, which is quite stupid.

rexi...
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Sometimes I just don’t understand how some actually good front page games only have 1 dev. You don’t only have scripting and building, but you also got animating, particles, lighting, and UI, not to mention some of these devs I have seen also run a discord server and Roblox group BY THEMSELVES. I usually don’t play these games because of the lack of updates but it’s still crazy.

ReasonRaider
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Fr bro, Royale High is one of the biggest roblox games and has UIs that looks like it was made by a 7 year old💀

mimikyulorders
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Every single time i get added to work on a game, i almost ALWAYS fully remake their gui because of how horrendous it is. (Im not even a ui artist or anything. Im more on the scripting and modeling side)

That_Random_Guy
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A recommendation I have is; for every UI you want to put the anchor point to where the UI is located.
ex: The UI is in the middle of your screen so the anchor point should be in the middle as well. Is there a UI at the top? Put the anchor point on the top. This way when roblox does its funky thing with rescaling with your screen it will not go off screen because the anchor point does not move. If you put the anchor point in the middle but have a UI at the top of your screen, there's a possibility that the UI could scale offscreen for smaller monitors. ex: phones or tablets. Hope this helps 👍

Walmaree
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it would be really cool if you made some videos on general concepts of how things are made as well, rather than just tutorials (im aware you've done this in some videos, but simpler things would be cool as well). as an example, making a video on how a player inventory would work/look without actually doing a full tutorial on one (that can be saved for your course) but i think this would be really helpful for ppl like me that have a good understanding of roblox studio but arent exactly sure how to go about things like an inventory system, or what we are even able to do when it comes to that. i wouldnt need a full tutorial, but just something as simple as how it would look stored in the player, and how the items would be called upon and cloned whether it would be into a folder, or just a table of data or a combination of both etc. this can be done with alot of topics as well

DbzVxteran
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9:00 instead of going all the way to the create tab to publish the decal you can also just go into studio into the image button properties and pretty sure its texture where you can upload yout foto to studio and gets stored there so you dont need to work with asset ids anymore

dieter_b
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u're basically the all rounder of roblox studio

expèrgo.o
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great explanation, though i recommend people to do a little research on color theory for better understanding of what colors go good together naturally.
just thought it was funny that you said to not pull a "oh and this color is a little darker lets do that" then proceeded to do it 10 seconds later lol, though clearly i can see you understand color theory im not here to yap about that, just thought more beginners could find this info useful.

Gwiddyy
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I love the no-nonsense, straightforward way that you taught this. Making UIs isn’t rocket science, and it’s a waste of time trying to chase after perfection while doing it. Some people in the comments are just nitpicking imo. With the fact that this is a creative process, I understand that telling people tips and tricks is much better than teaching them how to do it verbatim from start to finish. It takes time to make a decent UI, and everyone doesn’t have the same taste. Some of y’all realistically would’ve been complaining even if he did show a more thorough execution of this.

FaithWarrior
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Title: Making Good UI is EASY, People Are Just Lazy
End Result: 17:12 💀

BeninjaBlue
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Thank you for explaining things so well, I've been trying to quit tutorials and then i found you! Now I am learning a lot of things!

ThunderGamz
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When my scripts aren't working, I just make UIs and come back with a fresh mind. Always works

jujhar.
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I’m starting to see a pattern between lazy devs and good games

Ragegamerix
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hey byteblox, i want you to make a chat service totrial, nobody is talking about how to make your own chat or how to use the chat command instances, thanks

tan
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It’s more actually a lot of the time people can’t workout how to do thing like using a module to actually load images in and render them dynamically so we can add more code to them,

Example you may have a GUI that sells you a Sword, with an image and such and you want it to be easily updated without using the same copy paste edit you’d rather just edit and boop its done

Smurfis
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as a scripter, making and coding UI is like the most boring part of

discussions.
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Not my fault that I had 2 breakdowns while making the UI and scripting..

kastrylich
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i am going to explode in 10 seconds
maybe imploding would be better idk
anyways cool video

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