Part 9 - Shading The Debris and Emitting Particles

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Now that we have debris, I am shading the fragment pieces and the interior faces of the fragments, as well as emitting particles from the interior faces.
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thanks for taking your time doing these videos. FractureFX looks great.

DarkG
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Sir, you've don wonderful tutorials. We need us, please continue with your skills and ideas with bm fusion 16. We are waiting for realistic composition ! Please come back

acnrbn
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Hello Alkesh. N I am looking to your tutorials. and they are very good also following you. I came across your channel after searching tutorials for fracture fx.. so I am looking for Part 10. Please come back, sir. Thanks. hope to see the video soon

kushalrathod
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Hello, Alkesh sir I have a question. How can we break a surface with our animation model eg:- like a giant is breaking a wall with his hand. I tried to do it in fracture but can't figure it out.

kushalrathod
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Will it be a part 10? I am following. You are owesome

kenyong
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great tutorial.where u work sir?i am from hyderabad

suryabusinessman
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excellent tutorial thanks Alkesh :) the bit about the particles was very helpful! I'm using ffx massively on my short animated film "iron man gamma protocol" ..check the teaser out on my channel :)

anthonymcgrath