Git for Unity with Sourcetree Basics - Version Control Basics Part 1

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Version Control basics for Unity using Git and SourceTree

In this video I will show you the basics of getting started using Git and SourceTree for you Unity projects. This will allow you to store checkpoints during your project that you can revert back to if needed in the future.

00:00 Intro
02:00 Create new Unity project
03:30 Install SourceTree
05:50 Create new Repo in SourceTree
09:10 Ignoring files
12:38 First Commit
16:10 Reset to previous commit

#unity #unitytutorial #gamedev #unity3d
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A great intro to version control, thank you

Zion-Games
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Thanks for the video, waiting for second part. What about TurnBased course, could you do a little preview?

Lastgo
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question does source tree handle the LFS or do you have to use the git command line

utopiavr_iwg