The FASTEST Character Build In D&D! #dnd #dungeonsanddragons #shorts #ttrpg

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what is the fastest character in D&D?

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What is the fastest your character has ever gone in D&D?

hamasamakun
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This is why dnd is so amazing. You can do absolutely bonkers shit like this that you can entirely justify via mechanics and mathematics, yet it doesn’t break the game because no one would do all this for more than the sheer ridiculousness of it…… right? ….

StarWarslover
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"Okay, so what are you going to do now that you have all this speed?"

"... I don't know, I never thought I'd make it this far."

jonsku
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By that level you should easily be able to acquire boots of speed as well, the cleric can also cast longstrider. You also forgot to dash with the haste action.

Gheshy
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Ps for the math being off, 1120 feet in 6 seconds is around 187 feet per second rounded up which is less than 130 miles per hour, tldr very fast but well below the speed of sound

stevesmith
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Sure, you’re moving fast, but that’s all you’re doing. If you really want to put your high speed to good use, instead, drop your Monk levels and go Tabaxi bronze Draconic Sorcerer 16/Tempest Cleric 2/Fighter 2 with the Mobile feat, Elemental Affinity for Lightning, Transmuted Spell metamagic, Ashardalon’s Stride, and two other party members who know Haste and Longstrider. If you want to go even faster, wear the Boots of Speed, which use your bonus action to double your walking speed.

Step 1: Have your friends cast Haste and Longstrider on you first, then use your Bonus Action to activate your Boots of Speed.
Step 2: On your next turn, upcast Ashardalon’s Stride to 8th level and invest a Sorcery Point into Transmuted Spell metamagic, changing the damage type of Ashardalon’s Stride from Fire to Lightning.
Step 3: Channel Divinity: Destructive Wrath for maximum Lightning damage.
Step 4: Use Feline Agility and your Action, Haste Action, and Action Surge Action to Dash.

Without a single attack roll, saving throw, or opportunity attack, and while ignoring resistances, you’re dealing a consistent 36 Lightning damage to everything you pass by in 3, 040 feet of movement. That’s just north of 345 mph. That’s only half the speed of sound, but you’re dealing damage with literally nothing more than just your movement speed. No attack rolls, no saving throws, no opportunity attacks, just pure unavoidable maximum lightning damage.

Tabaxi base speed: 30 ft (3.4 mph)
Mobile feat: +10 (40 ft) (4.5 mph)
Longstrider: +10 (50 ft) (5.7 mph)
8th Level Ashardalon’s Stride: +45 (95 ft) (10.8 mph) and negates opportunity attacks
Feline Agility: x2 (190 ft) (21.6 mph)
Haste: x2 (380 ft) (43.2 mph)
Boots of Speed: x2 (760 ft) (86.4 mph)
Dash: +760 (1, 520 ft) (172.7 mph)
Haste Dash: +760 (2, 280 ft) (259.1 mph)
Action Surge Dash: +760 (3, 040 ft) (345.5 mph)

Elemental Affinity: Ignore resistance to acid, cold, fire, lightning, poison, or thunder
Transmuted spell: Changes the damage type of Ashardalon’s Stride from Fire to Lightning
Destructive Wrath: Deal maximum Lightning damage

FoxyGekkerson
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No more punching, monk of the
600mph body slam. Oh no the big bad-. Aaaand he's gore splatter across the wall, moving on..

harry-pgki
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Sonic the player: "I'd like to retreat from combat. What do I need to roll to--"
Exhausted DM: "JUST GO., FFS!"

hinoron
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Reminds me of a monk i made in 3.5e as a joke. A gnome monk with the sprint feet, mobile, and boots of haste. Ended up playing a rugby type minigame where he just ran through everyone's legs

tylorchristie
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that feeling where your character can move at the speed of sound, so you just keep walking a tiny amount and stopping to slap your enemies with sonic booms

PsylomeAlpha
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Rolling around at the speed of sound
Got places to go gotta follow my rainbow Can't stick around have to keep moving on Guess what lies ahead, only one way to find out Must keep on moving ahead No time for guessing follow my plan instead Trusting in what you can't see
Take my lead I'll set you free Follow me, set me free Trust me and we will escape from the city I'll make it through Follow me follow me set me free Trust me and we will escape from the city I'll make it through, prove it to you Follow me Oh yeah Danger is lurking around every turn Trust your feelings got to live and learn I know with some luck that I'll make it through Got no other options, only one thing to do I don't care what lies ahead No time for guessing, follow my plan instead Find the next stage, no matter what that may be Take my lead I'll set you free Follow me set me free Trust me and we will escape from the city I'll make it through Follow me follow me set me free Trust me and we will escape from the city I'll make it through prove it to you Follow me! Follow me!

nerdpocalypse
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🎶 "Gotta go faster, faster, faster~" 🎶

TempyVixen
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“Okay. So you do that. However, you are so far that if you don’t return to the battlefield within 3 turns, it will count as you having left combat.”

Nintenja
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one thing, this would work if a turn lasted one second, not six. in reality you're running 1/6th the speed of sound

chips
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One problem with that math....
You can only do that ONCE every two rounds, and you would have to alternate between this and staying still for a round. Feline Agility can't be used again until you stop moving

aduinoch
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I'd be tossing buckets of darts at the enemy while running yelling "Shotgun!"

stevenreckling
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I think you forgot that a round of combat takes 6 seconds, not 1. The kitted out tabaxi monk's top speed is actually about 127 mph, basically one sixth of what's in the short.

michaelmulligan
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My roommate did something like this in Pathfinder with a Horse Girl(yeah, from that anime about the horse girls who race). He was the bane of the GM's existence because none of the GM's bad guys ever had any chance of escaping Lucky Days.

PoldaranOfDalaran
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Just add Longstrider to it! Those 5 feet don’t seem like much, but when you’re doubling up so much… what was that, four doublings? So 5 becomes 10, 20, 40, 80 extra feet of movement? Zoom!

Omnicloudstrife
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3 levels in rogue will give you the Thief subclass for 2 bonus actions, and Cunning Action to Dash on a bonus action too

thethLetteroftheAlphabet