Tips for creating 3d Characters (Blender) Part 6 - Skin Shading

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In this part I go over setting up the skin shader in Cycles, using the maps I painted in parts 4 and 5.
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By the way, I got a new microphone! hopefully you can hear my voice now. :D

RicoCilliers
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This is the best Character creation on blender hands down.. Great job Rico!

shambach
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Awsome vid bud . iv used blender a long time and still have to learn all the node set ups, but i get by .
great job as always

pugman
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+rico cilliers greetings from nyc. i've learned a lot from your tutorials especially this series with painting skin textures rather than using images. ty much for all of your hard work. i really appreciate your time and efforts.

Bry.L
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Hello Rico, any idea when the next part will be up? thanks for these tutorials btw they're awesome

gutto
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thank you man that's helpful . you rock

المعتصمباللهسالم-بج
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Hi Rico, I saw few days ago on the yan sculpts channel a stylised character real time render in eevee. It was really good. I took a chance and asked him if he would like to do a proof of concept project for eevee. For example match a production shot from incredibles. So would you like to do a project in eevee and push it to it's limits?

akosszeki
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Hey! Sometimes when I make a character in blender it goes inside-out and the sculpting is backwards and the hair faces in! Any suggestions?

GracieAnimations
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There is no correct way in art. The only correct way is the way that accomplishes what you're going for.

joebuehrer
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the reason why i thumbs down this video cause it does not go into detail about how he starts to lay the normals or even paint them he just adds a texture and now its working i did the same thing nothing i looked at all these tutorials only thing that came out good was the diffuse map all the rest nope even using cycles is a headche

ricarldoharris