filmov
tv
Mastering 3ds Max: 2nd class Standard & Extended Primitives | Box, Cylinder, and Polygon Creation

Показать описание
Welcome to the second class of our 3ds Max Training Series! In this tutorial, we dive into Standard Primitives and Extended Primitives, essential building blocks for 3D modeling. You'll learn how to efficiently create and manipulate objects like boxes, cylinders, and polygons, setting a strong foundation for more advanced designs.
🔹 Topics Covered:
✅ Introduction to Standard Primitives (Box, Sphere, Cylinder, etc.)
✅ Creating and Modifying Polygonal Shapes
✅ Exploring Extended Primitives for complex geometry
✅ Best practices for efficient modeling in 3ds Max
Whether you're a beginner or an aspiring 3D artist, this class will help you enhance your modeling skills. Don't forget to like, subscribe, and hit the bell icon for more professional 3D tutorials!
#3dsMax #3DModeling #Primitives #GameDesign #3dsMaxTutorial
🔹 Topics Covered:
✅ Introduction to Standard Primitives (Box, Sphere, Cylinder, etc.)
✅ Creating and Modifying Polygonal Shapes
✅ Exploring Extended Primitives for complex geometry
✅ Best practices for efficient modeling in 3ds Max
Whether you're a beginner or an aspiring 3D artist, this class will help you enhance your modeling skills. Don't forget to like, subscribe, and hit the bell icon for more professional 3D tutorials!
#3dsMax #3DModeling #Primitives #GameDesign #3dsMaxTutorial