Cutscene Test 4 ...?

preview_player
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impulsive animation idea
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this was a silly gift to my great friend, Pixelates
the animation itself is actually like 5 months old and im just now uploading it

FalcoBlockland
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"Yuri, My friend, An Ally, a betrayer." -Makarov MW3

Plastino
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now animate the entire mission itself
on a side note its funny how you made this when im returning to bingewatching cod stuff

exursix
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Come on now, we all know its a GREAT day when Falco uploads an animation

keoshi
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bro bring to me back those great memories when i play call of duty mw3 campaign
i love you falcon have the best new year in your life

Deathismeandiamhere
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Well this is something to start off my new years, all ur animations are awesome man

Calminator
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Not gonna lie i always wanted to be an animator but i never had enough skill, i hope one day my anims will be as cool as yours, you are a real source of inspiration keep up the good work!

thera
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He knows what you've done... He's seen your search history.. 0:04

PoeSodaThief
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Very great animation, the graphics and everything is just.. Mwah! Great job, falco.




happy new years!

Apollo-Animations
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Years of animating experience behind falco’s breathtaking animations. So talented

Tyronethemonkey.
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"Hello my old friend, from another times..."

-Blede_MtR-
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Kinda reminds me of the old MW2 general shepherd betrayal or the opening of fallout new vegas. Good work man, and happy new year :)

Alpha_Arcade
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Reference is From: Mw3 the old one, Mw2 the old one.

Doss_Anthony
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Thesw cutscenes are so good! Keep it up!

bcbox
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Amazing work as always!
Happy new year!

SQDY
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THIS IS AWESOME FALCO

I'm sure you had the greatest year ever, so I was wondering, what do you wish for next year to happen?

STBKSalty
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Thanks for making emote dances even if the game is dead and happy new year to you!!

MLblackout
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“Nothing can’t stop this, not even you.” -Makarov

Tundraaaaalol
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honestly, you should drop a tutorial on how to make these animation(like tip on how to animate these weight and things). The amount of detail and weight u put in each character is insanely smooth

Default_gg
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Why is nobody talking about how smooth and realistic the camera movement is?

sant