Create a realistic metal material with V-Ray for 3ds Max

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In this V-Ray for 3ds Max tutorial, we guide you through the process of creating a realistic metal material. Learn to add different types of surface imperfections for an authentic touch. We'll start with the basics, then layer on details like oxidation, rust spots, and discoloration. Finish by adding wear around the edges and dirt in crevices, bringing your metal to life with a weathered, used look.

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Awesome, thank you, looks great. I would like to see how we can create foam shader, with big bubbles at the center of the foam, and smaller ones toward the edges.

roberthvala
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Any tut like this making me deep in vray. Thanks Chaos so much for creating such as an impressive virtual machine!😄

tunginteriorista
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Project scene files have been added in the video description.

ChaosOfficial
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Wow great job . Can you do something similar with the vray for sketchup ?

AmerZainaldeen-sjll
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This is a 1hr tutorial done in 12 minutes. I wish it was done more slowly and the reasons explained more carefully. Still, there are valuable ideas and Vray nodes covered that will help you with surfacing.

robertnewton
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Why did the material already have a texture showing on the model at the first step, when you had only created the base material? Where is this detail coming from?

andrebauer
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There is no scene to download? and thanks

ulisses
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A tutorial for such complex material, but it is shown and explained in too fast and one cannot make sense technically while watching what is happening in the video. You are showing something good in a bad way. Get an example of how it should be done and explained tutorial from Jonas Noell channel. The man has an approach to things.

engpasev