[DEMO] Space Invaders clone made with C++ and SFML

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This project has been made from scratch using SFML and C++

A big thanks to AlexIsLouis for the sprites, musics and sounds :D

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This was really good fun. Let's make more !

alexislouis
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i expected the typical "not made with a game engine"-game, where you can already be glad if it draws a bunch of rectangles correctly without framedrops, but instead you made a vibrant game full of motion and complex ways of destruction with great music as well. i'm looking forward to the behind the scenes

Beatsbasteln
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pezzza the one channel who’s videos i like before they even start

cobaltxii
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This is cool. The way this looks and plays is sweet! everything about this feels incredibly satisfying.

XGABRIELX
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This looks really good. I really like the grid effect used.

CristiNeagu
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didn't expect something so astonishingly refined. congratulations on a great project!

Concentrum
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Glad there are still other people around who create games in C++ without using an engine. I also create my games in C++, tho, I am not using SFML but DirectX for Rendering/Sound and WinAPI for window handling. I also integrate AngelScript to allow custom content. I wonder if there is some discord community or forum for C++ game creators. Nowadays mostly everything is revolving around Unity, UE or Godot.

danieldev
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Looks amazing! Really huge step up from your previous work - looks like it's all coming together to this :) I'd love to play it!

JamesHBall
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Wtf this is so polished, awesomely done!

Amy_A.
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That looks awesome! I find it quite inspiring.

voodoo
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I've used well a bit but never thought it could look as good as it does here, you inspired me to learn c++ and SFML, thanks :D

oliverz
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The visual jump from your other projects to this is insane. Looks professional, well done man!

plebisMaximus
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Your stuff is awesome man, keep it up!

vvcaw
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Insanely impressive!!! You made me want to grab cpp again! Expecting this game getting published already

zsolomon
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Nice dude! I really like the "friendly fire" that also affects your own barricades

tigerheaddude
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This looks so clean makes me wanna play it

supereligo
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This game’s quality is so awesome, i think you can compete with game engine like unity! I like VHS and the pixelated effects, it really sell that theme of an old game made from that era. But when the physics come in, you know this is gonna be epic! I really love the physics and the fact that it’s home made makes it even better! (when I say home made i mean it was made by you and not some big group of people.) also, it takes me a moment to realise what is bullet and what is debris from the broken alien ships, i think you should make it red to indicate that it’s dangerous and maybe some glowing. This is really nice, i will learn SFML because of this!

silvertakana
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This looks really fun! Would definitely want to try it

benlavi
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Looks terrific! In the original space invaders you could not fire your gun if there was a projectile already in flight (ie. You had to wait until it hit a target or left the screen) to me this was the most exciting part of the game.

It would be even more awesome if you could include an option to play a classic (single-fire) game mode!

adamusher
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When is this gonna hit the App Store! This looks amazing!

ShaggyKing