Creating a Space Invaders clone using my C++ engine and SFML

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Step by step process of the creation of my Space Invaders clone using raw C++ and SFML.

A big thanks to AlexIsLouis for the sprites, musics and sounds :D

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Really cool.
Probably makes sense to add the pixel grid overlay before distorting the screen shape, since the shape would affect the grid as well.

NNOTM
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congratulations you do a great job, i want to be a programmer like you one day

aupaca
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You're brilliant, man. Doing as much as you can in just code is incredible, really shows how far you can get with nothing but C++ and an iron will.

plebisMaximus
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Hah, love it. I like how you somehow made this a tutorial withing droning on for hours about each line of code. Straightforward, beautiful and to the point. I'm not a big fan of bloom in games; I feel like every single person I've seen use bloom applies like 700% too much and it just washes out the whole scene, but after you applied the pixel grid it toned it down a bit so it didn't look as bad. The end result was quite impressive. Thanks for sharing.

dandymcgee
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I love the way you have implemented the modern touches. I especially like how dynamic feeling you have made the game with the springs.

supereligo
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The game looks so neat! I would like to see an option to disable the chain labels though, they just cover the beautiful particle effects.

GMPranav
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Springs and physics alone make a lot of fun already, all other things just multiply it. Great work, dude!

iamdozerq
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This is amazing! I love how polished the final game looks!

eboatwright_
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It looks so good that I want to download and play it!

HoldMeForever
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I'm very happy that I discovered your channel a year ago. You inspired me so much by your videos that I learned C++ and SFML library which helped me understand a lot of things that I didn't know about physics and maths by making different programms/games. and now, I'm making my own engine :D

pixeltochi
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The Prodigy - Invaders Must Die remix fits so well not gonna lie

softed
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i can't believe you added a remix of prodigy's "invader's must die", that is the cherry on top <3

alittlewooper
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A tiny bit of torque spring on the player ship could feel nice. But it's totally not necessary. Too many springs makes everything feel too loose, and it's nice to have a few things be very crisp and stand out as special. It also helps avoid confusion about where the player's hitbox is.

dandymcgee
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All this shows is that good artist trumps a massive physics brain every single day of the week when it comes to video games :)

sheepthehack
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that is the coolest space invaders remake game I have ever seen!

OneEgg
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Awesome. Love the quality of the end result. You inspired me to pick up one day mini jams again to try my engine on smaller stuff!

jannesnagel
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Wow, I really didn't expect it to be so polished. This is great.

roach
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Wow, that actually looks really cool and fun. I'd play that!

spacelem
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Nice little Prodigy ode in the music ;) I kept thinking "what is that from??" until I realized it's literally "Invaders Must Die" by The Prodigy.

lepels
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This is exactly what I wanted to make. You are an inspiration !
Just need to learn C++ now...

YannSchmidt
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