SpeedTree10: New Features

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The SpeedTree 10 Modeler now features physics-based vines, freehand pruning, and enhanced mesh-rigging. In the SpeedTree Library, you'll find more models and scans to help you jumpstart your environments. The upgraded Runtime SDK and our new Pipeline SDK are here to make your workflow more seamless and enable you to take your assets further by simplifying access to all pipelines.
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Software is very good but we dont have good tutorial from beginning to end.

MrSaquibk
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You people always surprise us....Thankyou❤

sahilrastogi
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The upgrade we've been waiting for!! <3 Love it!!

the_ghost_girl
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Great! When are we going to get release notes or the release in general? :)

kaikizzle
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May ya'll make an indie version that allows export please?

fishydoesart
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Good! Tell me, is the function of overlapping subsurface scattering available? In previous versions, when sss maps intersected, they merged, although in theory they should have been darkened if one leaf overlapped another. In that case, I used v-ray, how are things with this now?

simonb
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Looks great, too bad licensing changes made this unattractive for our studio...

mmoboxs