BLENDER 2.90 RELEASED! - NEW AWESOME FEATURES!

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Blender 2.90 is now officially out and this new release comes packed with a truckload of exciting new features and updates, and for those wondering what these are, we cover an extensive list of updates and improvements from User Interface, Modeling, UV Updates, Sculpting and much more.
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Hard Surface Modeling Tutorial: High Poly Character Design for Games

Creating superelastic 3D likeness character in an easy

AAA Character Creation for blender:

Hard Surface Modeling Tutorial: High Poly Character Design for Games

Creating superelastic 3D likeness character in an easy way

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Blender is now like that kid that grows out of his clothes so fast

eyeprops
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Lol I was using Blender (2.8x) through Steam for a few hours today, exported an FBX to Unity, closed Blender, found some flipped normal and when I went back to Blender it had turned to 2.9, really funny coincidence.

VicSoh
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I think The blender Organization called you before releasing this revision to make sure you had access to make your video. The way they edited the tools for the box modification in your example is exactly what was needed. I would stare at the box and say, "Ok what now?" . This makes it much easier to start those creative ideas. The way you access the bevel is ... to die for.

clausbohm
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Now the Blender channel will need a Blender Fundamentals 2.90 tutorial series. The 2.80 tutorials looks so old for me now lol

boriswilsoncreations
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At the rate at which Blender is going will be something so amazing and looking forward to taking over the 3D world. And the best part is, it's free forever. Amazing 3D software

EsesinforLearning
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Where’s the new doughnut tutorial?....ANDREWWWW!

ashybl
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displacement now not a experemental feature!

dokerbd
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This software is becoming amazing, I use to use cinema 4D and am switching over simply because blender is free, yet powerful, if anyone knows some good resources for former C4D users to get into blender it would be greatly appreciated

N.E.U.R.O
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I still liked just always having the apply button visible on modifiers and a minor complaint is having to re enable the scene statistics and video memory

bukachell
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0:37 bat 1:40 edges skinning 5:21 procedural wall 9:26 ocean 13:57 sculpt 14:08 sculpt substact like 15:25 OPERATOR draw 18:51 B&W 19:45 blur 21:22 USD instances 22:00 LibOverrides constraints

PeterMoueza
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Been using Blender for about 6 years, before that POVray and Radiance.
It's been fun watching these tools evolve.

pirobotbeta
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But when is blender adopting fracture modifiers in its UI, Cuz this helps vfx workflow a lot!

rotofxstudios
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Thanks so much for all the update on blender 2.90!

matiaskritz
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that ocean modifier makes me think that it would be really cool to have one for terrain. I mean, I can make a terrain mesh (with a plugin), but if I want to modify it afterwards, I have to either rebuild it from scatch or sculpt it by hand. It would be really cool to be able to modify it non-destructively. it would basically be a variation on the displace modifier, right? does it sound feasible, and maybe a decent Idea?

maximeteppe
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Awesome futures! I am very excited, after 2.8, this version is clearcoat guys!

toresubas
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Extrude manifold is a dream come true!

DRamenArt
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really thanks. A month already with alfa, but it was big trouble to find statistics

Iconpicture
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Blender 2.9 allows real-time viewport denoising on CPU now too! It isn’t that slow either

nv
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Thank god im waiting to use blender 2.9

donovanmartin
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I just want to say Thank You for the videos. You are awesome. I appreciate it. Take care

renomarketing